Struct event_loop::WindowEvents [−] [src]

pub struct WindowEvents<W, E> where W: Window, E: EventMap<W::Event> {
    // some fields omitted
}

An event loop iterator

Warning: Because the iterator polls events from the window back-end, it must be used on the same thread as the window back-end (usually main thread), unless the window back-end supports multi-thread event polling.

Methods

impl<W, E> WindowEvents<W, E> where W: Window, E: EventMap<W::Event>

fn new(window: Rc<RefCell<W>>) -> WindowEvents<W, E>

Creates a new event iterator with default UPS and FPS settings.

fn ups(self, frames: u64) -> Self

The number of updates per second

This is the fixed update rate on average over time. If the event loop lags, it will try to catch up.

fn max_fps(self, frames: u64) -> Self

The maximum number of frames per second

The frame rate can be lower because the next frame is always scheduled from the previous frame. This causes the frames to "slip" over time.

fn swap_buffers(self, enable: bool) -> Self

Enable or disable automatic swapping of buffers.

Trait Implementations

impl<W, E> Iterator for WindowEvents<W, E> where W: Window, E: EventMap<W::Event>

type Item = E

fn next(&mut self) -> Option<E>

fn size_hint(&self) -> (usize, Option<usize>)

fn count(self) -> usize

fn last(self) -> Option<Self::Item>

fn nth(&mut self, n: usize) -> Option<Self::Item>

fn chain<U>(self, other: U) -> Chain<Self, U::IntoIter> where U: IntoIterator<Item=Self::Item>

fn zip<U>(self, other: U) -> Zip<Self, U::IntoIter> where U: IntoIterator

fn map<B, F>(self, f: F) -> Map<Self, F> where F: FnMut(Self::Item) -> B

fn filter<P>(self, predicate: P) -> Filter<Self, P> where P: FnMut(&Self::Item) -> bool

fn filter_map<B, F>(self, f: F) -> FilterMap<Self, F> where F: FnMut(Self::Item) -> Option<B>

fn enumerate(self) -> Enumerate<Self>

fn peekable(self) -> Peekable<Self>

fn skip_while<P>(self, predicate: P) -> SkipWhile<Self, P> where P: FnMut(&Self::Item) -> bool

fn take_while<P>(self, predicate: P) -> TakeWhile<Self, P> where P: FnMut(&Self::Item) -> bool

fn skip(self, n: usize) -> Skip<Self>

fn take(self, n: usize) -> Take<Self>

fn scan<St, B, F>(self, initial_state: St, f: F) -> Scan<Self, St, F> where F: FnMut(&mut St, Self::Item) -> Option<B>

fn flat_map<U, F>(self, f: F) -> FlatMap<Self, U, F> where F: FnMut(Self::Item) -> U, U: IntoIterator

fn fuse(self) -> Fuse<Self>

fn inspect<F>(self, f: F) -> Inspect<Self, F> where F: FnMut(&Self::Item) -> ()

fn by_ref(&mut self) -> &mut Self

fn collect<B>(self) -> B where B: FromIterator<Self::Item>

fn partition<B, F>(self, f: F) -> (B, B) where F: FnMut(&Self::Item) -> bool, B: Default + Extend<Self::Item>

fn fold<B, F>(self, init: B, f: F) -> B where F: FnMut(B, Self::Item) -> B

fn all<F>(&mut self, f: F) -> bool where F: FnMut(Self::Item) -> bool

fn any<F>(&mut self, f: F) -> bool where F: FnMut(Self::Item) -> bool

fn find<P>(&mut self, predicate: P) -> Option<Self::Item> where P: FnMut(&Self::Item) -> bool

fn position<P>(&mut self, predicate: P) -> Option<usize> where P: FnMut(Self::Item) -> bool

fn rposition<P>(&mut self, predicate: P) -> Option<usize> where P: FnMut(Self::Item) -> bool, Self: ExactSizeIterator + DoubleEndedIterator

fn max(self) -> Option<Self::Item> where Self::Item: Ord

fn min(self) -> Option<Self::Item> where Self::Item: Ord

fn min_max(self) -> MinMaxResult<Self::Item> where Self::Item: Ord

fn max_by<B, F>(self, f: F) -> Option<Self::Item> where F: FnMut(&Self::Item) -> B, B: Ord

fn min_by<B, F>(self, f: F) -> Option<Self::Item> where B: Ord, F: FnMut(&Self::Item) -> B

fn rev(self) -> Rev<Self> where Self: DoubleEndedIterator

fn unzip<A, B, FromA, FromB>(self) -> (FromA, FromB) where Self: Iterator<Item=(A, B)>, FromB: Default + Extend<B>, FromA: Default + Extend<A>

fn cloned<'a, T>(self) -> Cloned<Self> where Self: Iterator<Item=&'a T>, T: 'a + Clone

fn cycle(self) -> Cycle<Self> where Self: Clone

fn reverse_in_place<'a, T>(&mut self) where T: 'a, Self: Iterator<Item=&'a mut T> + DoubleEndedIterator

fn sum<S = Self::Item>(self) -> S where S: Add<Self::Item, Output=S> + Zero

fn product<P = Self::Item>(self) -> P where P: Mul<Self::Item, Output=P> + One