Struct input::keyboard::ModifierKey
[−]
[src]
pub struct ModifierKey { // some fields omitted }
Methods
impl ModifierKey
fn empty() -> ModifierKey
Returns an empty set of flags.
fn all() -> ModifierKey
Returns the set containing all flags.
fn bits(&self) -> u8
Returns the raw value of the flags currently stored.
fn from_bits(bits: u8) -> Option<ModifierKey>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
fn from_bits_truncate(bits: u8) -> ModifierKey
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
fn is_all(&self) -> bool
Returns true
if all flags are currently set.
fn intersects(&self, other: ModifierKey) -> bool
Returns true
if there are flags common to both self
and other
.
fn contains(&self, other: ModifierKey) -> bool
Returns true
all of the flags in other
are contained within self
.
fn insert(&mut self, other: ModifierKey)
Inserts the specified flags in-place.
fn remove(&mut self, other: ModifierKey)
Removes the specified flags in-place.
fn toggle(&mut self, other: ModifierKey)
Toggles the specified flags in-place.
impl ModifierKey
fn handle_input(&mut self, input: &Input)
Change modifier key state depending on input.
If the left or side button is released, it counts as a release.