Struct draw_state::state::Offset [−][src]
pub struct Offset(pub OffsetSlope, pub OffsetUnits);
How to offset vertices in screen space, if at all.
Trait Implementations
impl Clone for Offset
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impl Copy for Offset
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impl Debug for Offset
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impl Eq for Offset
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impl Hash for Offset
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impl PartialEq<Offset> for Offset
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impl PartialOrd<Offset> for Offset
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impl StructuralEq for Offset
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impl StructuralPartialEq for Offset
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Auto Trait Implementations
impl RefUnwindSafe for Offset
impl Send for Offset
impl Sync for Offset
impl Unpin for Offset
impl UnwindSafe for Offset
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,