Enum gfx::format::SurfaceType [−][src]
#[repr(u8)] pub enum SurfaceType {}Show variants
R4_G4, R4_G4_B4_A4, R5_G5_B5_A1, R5_G6_B5, R8, R8_G8, R8_G8_B8_A8, R10_G10_B10_A2, R11_G11_B10, R16, R16_G16, R16_G16_B16, R16_G16_B16_A16, R32, R32_G32, R32_G32_B32, R32_G32_B32_A32, B8_G8_R8_A8, D16, D24, D24_S8, D32, BC1_R8_G8_B8, BC3_R8_G8_B8_A8,
Type of the allocated texture surface. It is supposed to only carry information about the number of bits per each channel. The actual types are up to the views to decide and interpret. The actual components are up to the swizzle to define.
Variants
Block Compression 1 also known as DXT1, S3TC. See S3TC wiki.
Currently supported in the gfx_device_gl backend only.
Block Compression 3 also known as DXT5, S3TC. See S3TC wiki.
Currently supported in the gfx_device_gl backend only.
Implementations
impl SurfaceType
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pub fn get_total_bits(&self) -> u8
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Return the total number of bits for this format.
pub fn get_alpha_stencil_bits(&self) -> u8
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Return the number of bits allocated for alpha and stencil.
Trait Implementations
impl Clone for SurfaceType
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pub fn clone(&self) -> SurfaceType
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for SurfaceType
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impl Debug for SurfaceType
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impl Eq for SurfaceType
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impl Hash for SurfaceType
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pub fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for SurfaceType
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pub fn cmp(&self, other: &SurfaceType) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]
pub fn max(self, other: Self) -> Self#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
pub fn min(self, other: Self) -> Self#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
#[must_use]
pub fn clamp(self, min: Self, max: Self) -> Selfimpl PartialEq<SurfaceType> for SurfaceType
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pub fn eq(&self, other: &SurfaceType) -> bool
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#[must_use]pub fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn ne(&self, other: &Rhs) -> boolimpl PartialOrd<SurfaceType> for SurfaceType
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pub fn partial_cmp(&self, other: &SurfaceType) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl StructuralEq for SurfaceType
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impl StructuralPartialEq for SurfaceType
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Auto Trait Implementations
impl RefUnwindSafe for SurfaceType
impl Send for SurfaceType
impl Sync for SurfaceType
impl Unpin for SurfaceType
impl UnwindSafe for SurfaceType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,