Struct gfx::state::Stencil [−][src]
pub struct Stencil { pub front: StencilSide, pub back: StencilSide, }
Complete stencil state, specifying how to handle the front and back side of a face.
Fields
front: StencilSide
back: StencilSide
Implementations
impl Stencil
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pub fn new(
fun: Comparison,
mask: u8,
ops: (StencilOp, StencilOp, StencilOp)
) -> Stencil
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fun: Comparison,
mask: u8,
ops: (StencilOp, StencilOp, StencilOp)
) -> Stencil
Create a new stencil state with a given function.
Trait Implementations
impl Clone for Stencil
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impl Copy for Stencil
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impl Debug for Stencil
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impl Default for Stencil
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impl Eq for Stencil
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impl Hash for Stencil
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impl Ord for Stencil
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impl PartialEq<Stencil> for Stencil
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impl PartialOrd<Stencil> for Stencil
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impl StructuralEq for Stencil
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impl StructuralPartialEq for Stencil
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Auto Trait Implementations
impl RefUnwindSafe for Stencil
impl Send for Stencil
impl Sync for Stencil
impl Unpin for Stencil
impl UnwindSafe for Stencil
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,