Struct gfx::texture::TextureCopyRegion [−][src]
pub struct TextureCopyRegion<T> { pub texture: T, pub kind: Kind, pub cube_face: Option<CubeFace>, pub info: ImageInfoCommon<Format>, }
A texture region defined for copy operations
Fields
texture: T
Raw texture
kind: Kind
Texture kind
cube_face: Option<CubeFace>
Optional cube face
info: ImageInfoCommon<Format>
Dimensions, offsets, and format
Implementations
impl<T> TextureCopyRegion<T>
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pub fn with_texture<U>(self, texture: U) -> TextureCopyRegion<U>
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Change the texture
Trait Implementations
impl<T> Clone for TextureCopyRegion<T> where
T: Clone,
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T: Clone,
pub fn clone(&self) -> TextureCopyRegion<T>
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl<T> Debug for TextureCopyRegion<T> where
T: Debug,
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T: Debug,
impl<T> Eq for TextureCopyRegion<T> where
T: Eq,
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T: Eq,
impl<T> Hash for TextureCopyRegion<T> where
T: Hash,
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T: Hash,
pub fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl<T> Ord for TextureCopyRegion<T> where
T: Ord,
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T: Ord,
pub fn cmp(&self, other: &TextureCopyRegion<T>) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]
pub fn max(self, other: Self) -> Self#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
pub fn min(self, other: Self) -> Self#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
#[must_use]
pub fn clamp(self, min: Self, max: Self) -> Selfimpl<T> PartialEq<TextureCopyRegion<T>> for TextureCopyRegion<T> where
T: PartialEq<T>,
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T: PartialEq<T>,
pub fn eq(&self, other: &TextureCopyRegion<T>) -> bool
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pub fn ne(&self, other: &TextureCopyRegion<T>) -> bool
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impl<T> PartialOrd<TextureCopyRegion<T>> for TextureCopyRegion<T> where
T: PartialOrd<T>,
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T: PartialOrd<T>,
pub fn partial_cmp(&self, other: &TextureCopyRegion<T>) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl<T> StructuralEq for TextureCopyRegion<T>
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impl<T> StructuralPartialEq for TextureCopyRegion<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for TextureCopyRegion<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for TextureCopyRegion<T> where
T: Send,
T: Send,
impl<T> Sync for TextureCopyRegion<T> where
T: Sync,
T: Sync,
impl<T> Unpin for TextureCopyRegion<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for TextureCopyRegion<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,