Struct gfx_core::handle::Texture [−][src]
pub struct Texture<R: Resources, S>(_, _);
Typed texture object
Implementations
impl<R: Resources, S> Texture<R, S>
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Trait Implementations
impl<R: Resources, T> Clone for Texture<R, T>
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impl<R: Resources, T> Debug for Texture<R, T>
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impl<R: Resources, T> Eq for Texture<R, T>
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impl<R: Resources, T> Hash for Texture<R, T>
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impl<R: Resources, T> PartialEq<Texture<R, T>> for Texture<R, T>
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Auto Trait Implementations
impl<R, S> RefUnwindSafe for Texture<R, S> where
S: RefUnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
S: RefUnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
impl<R, S> Send for Texture<R, S> where
S: Send,
S: Send,
impl<R, S> Sync for Texture<R, S> where
S: Sync,
S: Sync,
impl<R, S> Unpin for Texture<R, S> where
S: Unpin,
S: Unpin,
impl<R, S> UnwindSafe for Texture<R, S> where
S: UnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
S: UnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,