Struct gfx_core::memory::Bind [−][src]
pub struct Bind { /* fields omitted */ }
Flags providing information about the usage of a resource.
A Bind
value can be a combination of the following bit patterns:
This information is used to create resources (see gfx::Factory).
Implementations
impl Bind
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pub const RENDER_TARGET: Bind
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Can be rendered into.
pub const DEPTH_STENCIL: Bind
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Can serve as a depth/stencil target.
pub const SHADER_RESOURCE: Bind
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Can be bound to the shader for reading.
pub const UNORDERED_ACCESS: Bind
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Can be bound to the shader for writing.
pub const TRANSFER_SRC: Bind
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Can be transfered from.
pub const TRANSFER_DST: Bind
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Can be transfered into.
pub const fn empty() -> Bind
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Returns an empty set of flags
pub const fn all() -> Bind
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Returns the set containing all flags.
pub const fn bits(&self) -> u8
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u8) -> Option<Bind>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u8) -> Bind
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u8) -> Bind
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: Bind) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: Bind) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: Bind)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: Bind)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: Bind)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: Bind, value: bool)
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Inserts or removes the specified flags depending on the passed value.
impl Bind
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pub fn is_mutable(&self) -> bool
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Is this memory bound to be mutated ?
Trait Implementations
impl Binary for Bind
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impl BitAnd<Bind> for Bind
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impl BitAndAssign<Bind> for Bind
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impl BitOr<Bind> for Bind
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impl BitOrAssign<Bind> for Bind
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impl BitXor<Bind> for Bind
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impl BitXorAssign<Bind> for Bind
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impl Clone for Bind
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impl Copy for Bind
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impl Debug for Bind
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impl Eq for Bind
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impl Extend<Bind> for Bind
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impl FromIterator<Bind> for Bind
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impl Hash for Bind
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impl LowerHex for Bind
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impl Not for Bind
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impl Octal for Bind
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impl Ord for Bind
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impl PartialEq<Bind> for Bind
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impl PartialOrd<Bind> for Bind
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impl StructuralEq for Bind
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impl StructuralPartialEq for Bind
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impl Sub<Bind> for Bind
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impl SubAssign<Bind> for Bind
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impl UpperHex for Bind
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Auto Trait Implementations
impl RefUnwindSafe for Bind
impl Send for Bind
impl Sync for Bind
impl Unpin for Bind
impl UnwindSafe for Bind
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,