Struct gfx_core::shade::AttributeVar [−][src]
pub struct AttributeVar { pub name: String, pub slot: AttributeSlot, pub base_type: BaseType, pub container: ContainerType, }
Vertex information that a shader takes as input.
Fields
name: String
Name of this attribute.
slot: AttributeSlot
Slot of the vertex attribute.
base_type: BaseType
Type that this attribute is composed of.
container: ContainerType
“Scalarness” of this attribute.
Trait Implementations
impl Clone for AttributeVar
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impl Debug for AttributeVar
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impl Eq for AttributeVar
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impl Hash for AttributeVar
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impl PartialEq<AttributeVar> for AttributeVar
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impl StructuralEq for AttributeVar
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impl StructuralPartialEq for AttributeVar
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Auto Trait Implementations
impl RefUnwindSafe for AttributeVar
impl Send for AttributeVar
impl Sync for AttributeVar
impl Unpin for AttributeVar
impl UnwindSafe for AttributeVar
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,