Struct gfx_core::shade::TextureVar [−][src]
pub struct TextureVar { pub name: String, pub slot: ResourceViewSlot, pub base_type: BaseType, pub ty: TextureType, pub usage: Usage, }
Texture shader parameter.
Fields
name: String
Name of this texture variable.
slot: ResourceViewSlot
Slot of this texture variable.
base_type: BaseType
Base type for the texture.
ty: TextureType
Type of this texture.
usage: Usage
What program stage this texture is used in.
Trait Implementations
impl Clone for TextureVar
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impl Debug for TextureVar
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impl Eq for TextureVar
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impl Hash for TextureVar
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impl PartialEq<TextureVar> for TextureVar
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impl StructuralEq for TextureVar
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impl StructuralPartialEq for TextureVar
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Auto Trait Implementations
impl RefUnwindSafe for TextureVar
impl Send for TextureVar
impl Sync for TextureVar
impl Unpin for TextureVar
impl UnwindSafe for TextureVar
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,