Struct gfx_core::texture::ResourceDesc [−][src]
pub struct ResourceDesc { pub channel: ChannelType, pub layer: Option<Layer>, pub min: Level, pub max: Level, pub swizzle: Swizzle, }
Texture resource view descriptor.
Fields
channel: ChannelType
layer: Option<Layer>
min: Level
max: Level
swizzle: Swizzle
Trait Implementations
impl Clone for ResourceDesc
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impl Copy for ResourceDesc
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impl Debug for ResourceDesc
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impl Eq for ResourceDesc
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impl Hash for ResourceDesc
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impl Ord for ResourceDesc
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impl PartialEq<ResourceDesc> for ResourceDesc
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impl PartialOrd<ResourceDesc> for ResourceDesc
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impl StructuralEq for ResourceDesc
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impl StructuralPartialEq for ResourceDesc
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Auto Trait Implementations
impl RefUnwindSafe for ResourceDesc
impl Send for ResourceDesc
impl Sync for ResourceDesc
impl Unpin for ResourceDesc
impl UnwindSafe for ResourceDesc
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,