Struct gfx_device_gl::ResourceView [−][src]
pub struct ResourceView { /* fields omitted */ }
Implementations
impl ResourceView
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pub fn new_texture(t: Texture, kind: Kind) -> ResourceView
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pub fn new_texture_owned(t: Texture, kind: Kind) -> ResourceView
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pub fn new_buffer(b: Texture) -> ResourceView
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pub fn gl_texture(&self) -> Texture
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Trait Implementations
impl Clone for ResourceView
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impl Copy for ResourceView
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impl Debug for ResourceView
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impl Eq for ResourceView
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impl Hash for ResourceView
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impl PartialEq<ResourceView> for ResourceView
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impl StructuralEq for ResourceView
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impl StructuralPartialEq for ResourceView
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Auto Trait Implementations
impl RefUnwindSafe for ResourceView
impl Send for ResourceView
impl Sync for ResourceView
impl Unpin for ResourceView
impl UnwindSafe for ResourceView
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,