Trait nom::lib::std::ops::BitAnd 1.0.0[−][src]
#[lang = "bitand"] pub trait BitAnd<Rhs = Self> { type Output; #[must_use] pub fn bitand(self, rhs: Rhs) -> Self::Output; }
The bitwise AND operator &
.
Note that Rhs
is Self
by default, but this is not mandatory.
Examples
An implementation of BitAnd
for a wrapper around bool
.
use std::ops::BitAnd; #[derive(Debug, PartialEq)] struct Scalar(bool); impl BitAnd for Scalar { type Output = Self; // rhs is the "right-hand side" of the expression `a & b` fn bitand(self, rhs: Self) -> Self::Output { Self(self.0 & rhs.0) } } assert_eq!(Scalar(true) & Scalar(true), Scalar(true)); assert_eq!(Scalar(true) & Scalar(false), Scalar(false)); assert_eq!(Scalar(false) & Scalar(true), Scalar(false)); assert_eq!(Scalar(false) & Scalar(false), Scalar(false));
An implementation of BitAnd
for a wrapper around Vec<bool>
.
use std::ops::BitAnd; #[derive(Debug, PartialEq)] struct BooleanVector(Vec<bool>); impl BitAnd for BooleanVector { type Output = Self; fn bitand(self, Self(rhs): Self) -> Self::Output { let Self(lhs) = self; assert_eq!(lhs.len(), rhs.len()); Self( lhs.iter() .zip(rhs.iter()) .map(|(x, y)| *x & *y) .collect() ) } } let bv1 = BooleanVector(vec![true, true, false, false]); let bv2 = BooleanVector(vec![true, false, true, false]); let expected = BooleanVector(vec![true, false, false, false]); assert_eq!(bv1 & bv2, expected);
Associated Types
Loading content...Required methods
#[must_use]pub fn bitand(self, rhs: Rhs) -> Self::Output
[src]
#[must_use]
pub fn bitand(self, rhs: Rhs) -> Self::OutputPerforms the &
operation.
Examples
assert_eq!(true & false, false); assert_eq!(true & true, true); assert_eq!(5u8 & 1u8, 1); assert_eq!(5u8 & 2u8, 0);
Implementations on Foreign Types
impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>
[src]
type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
pub fn bitand(
self,
other: Wrapping<i8>
) -> <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
[src]
self,
other: Wrapping<i8>
) -> <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
impl BitAnd<Wrapping<u16>> for Wrapping<u16>
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impl BitAnd<Wrapping<isize>> for Wrapping<isize>
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impl<'_> BitAnd<&'_ Wrapping<u16>> for Wrapping<u16>
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type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
pub fn bitand(
self,
other: &Wrapping<u16>
) -> <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
[src]
self,
other: &Wrapping<u16>
) -> <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
impl<'_> BitAnd<&'_ Wrapping<u64>> for Wrapping<u64>
[src]
type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
pub fn bitand(
self,
other: &Wrapping<u64>
) -> <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
[src]
self,
other: &Wrapping<u64>
) -> <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
impl BitAnd<Wrapping<i16>> for Wrapping<i16>
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impl<'_> BitAnd<&'_ Wrapping<u8>> for Wrapping<u8>
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type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
pub fn bitand(
self,
other: &Wrapping<u8>
) -> <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
[src]
self,
other: &Wrapping<u8>
) -> <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<usize>> for &'_ Wrapping<usize>
[src]
type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
pub fn bitand(
self,
other: &Wrapping<usize>
) -> <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
[src]
self,
other: &Wrapping<usize>
) -> <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<u32>> for &'_ Wrapping<u32>
[src]
type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
pub fn bitand(
self,
other: &Wrapping<u32>
) -> <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
[src]
self,
other: &Wrapping<u32>
) -> <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
impl BitAnd<Wrapping<u128>> for Wrapping<u128>
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impl<'_, '_> BitAnd<&'_ Wrapping<i8>> for &'_ Wrapping<i8>
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type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
pub fn bitand(
self,
other: &Wrapping<i8>
) -> <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
[src]
self,
other: &Wrapping<i8>
) -> <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>
[src]
type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
pub fn bitand(
self,
other: Wrapping<u64>
) -> <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
[src]
self,
other: Wrapping<u64>
) -> <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>
[src]
type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
pub fn bitand(
self,
other: Wrapping<u16>
) -> <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
[src]
self,
other: Wrapping<u16>
) -> <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<i64>> for &'_ Wrapping<i64>
[src]
type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
pub fn bitand(
self,
other: &Wrapping<i64>
) -> <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
[src]
self,
other: &Wrapping<i64>
) -> <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
impl BitAnd<Wrapping<u8>> for Wrapping<u8>
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impl<'_> BitAnd<&'_ Wrapping<u128>> for Wrapping<u128>
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type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
pub fn bitand(
self,
other: &Wrapping<u128>
) -> <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
[src]
self,
other: &Wrapping<u128>
) -> <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<u16>> for &'_ Wrapping<u16>
[src]
type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
pub fn bitand(
self,
other: &Wrapping<u16>
) -> <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
[src]
self,
other: &Wrapping<u16>
) -> <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output
impl<'_> BitAnd<&'_ Wrapping<u32>> for Wrapping<u32>
[src]
type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
pub fn bitand(
self,
other: &Wrapping<u32>
) -> <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
[src]
self,
other: &Wrapping<u32>
) -> <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>
[src]
type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
pub fn bitand(
self,
other: Wrapping<i64>
) -> <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
[src]
self,
other: Wrapping<i64>
) -> <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>
[src]
type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
pub fn bitand(
self,
other: Wrapping<isize>
) -> <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
[src]
self,
other: Wrapping<isize>
) -> <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>
[src]
type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
pub fn bitand(
self,
other: Wrapping<u8>
) -> <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
[src]
self,
other: Wrapping<u8>
) -> <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
impl<'_> BitAnd<&'_ Wrapping<i128>> for Wrapping<i128>
[src]
type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
pub fn bitand(
self,
other: &Wrapping<i128>
) -> <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
[src]
self,
other: &Wrapping<i128>
) -> <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
impl BitAnd<Wrapping<i32>> for Wrapping<i32>
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impl<'_, '_> BitAnd<&'_ Wrapping<u128>> for &'_ Wrapping<u128>
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type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
pub fn bitand(
self,
other: &Wrapping<u128>
) -> <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
[src]
self,
other: &Wrapping<u128>
) -> <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
impl BitAnd<Wrapping<usize>> for Wrapping<usize>
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impl BitAnd<Wrapping<u32>> for Wrapping<u32>
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impl<'_> BitAnd<&'_ Wrapping<usize>> for Wrapping<usize>
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type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
pub fn bitand(
self,
other: &Wrapping<usize>
) -> <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
[src]
self,
other: &Wrapping<usize>
) -> <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
impl<'_> BitAnd<&'_ Wrapping<i32>> for Wrapping<i32>
[src]
type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
pub fn bitand(
self,
other: &Wrapping<i32>
) -> <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
[src]
self,
other: &Wrapping<i32>
) -> <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>
[src]
type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
pub fn bitand(
self,
other: Wrapping<u32>
) -> <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
[src]
self,
other: Wrapping<u32>
) -> <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output
impl BitAnd<Wrapping<i64>> for Wrapping<i64>
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impl<'_> BitAnd<&'_ Wrapping<i16>> for Wrapping<i16>
[src]
type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
pub fn bitand(
self,
other: &Wrapping<i16>
) -> <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
[src]
self,
other: &Wrapping<i16>
) -> <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
impl<'_> BitAnd<&'_ Wrapping<i8>> for Wrapping<i8>
[src]
type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
pub fn bitand(
self,
other: &Wrapping<i8>
) -> <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
[src]
self,
other: &Wrapping<i8>
) -> <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<u64>> for &'_ Wrapping<u64>
[src]
type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
pub fn bitand(
self,
other: &Wrapping<u64>
) -> <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
[src]
self,
other: &Wrapping<u64>
) -> <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output
impl BitAnd<Wrapping<u64>> for Wrapping<u64>
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impl<'_, '_> BitAnd<&'_ Wrapping<i128>> for &'_ Wrapping<i128>
[src]
type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
pub fn bitand(
self,
other: &Wrapping<i128>
) -> <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
[src]
self,
other: &Wrapping<i128>
) -> <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>
[src]
type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
pub fn bitand(
self,
other: Wrapping<u128>
) -> <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
[src]
self,
other: Wrapping<u128>
) -> <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output
impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>
[src]
type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
pub fn bitand(
self,
other: Wrapping<i32>
) -> <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
[src]
self,
other: Wrapping<i32>
) -> <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
impl<'_> BitAnd<&'_ Wrapping<i64>> for Wrapping<i64>
[src]
type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
pub fn bitand(
self,
other: &Wrapping<i64>
) -> <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
[src]
self,
other: &Wrapping<i64>
) -> <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<u8>> for &'_ Wrapping<u8>
[src]
type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
pub fn bitand(
self,
other: &Wrapping<u8>
) -> <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
[src]
self,
other: &Wrapping<u8>
) -> <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output
impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>
[src]
type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
pub fn bitand(
self,
other: Wrapping<i128>
) -> <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
[src]
self,
other: Wrapping<i128>
) -> <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output
impl BitAnd<Wrapping<i8>> for Wrapping<i8>
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impl<'_, '_> BitAnd<&'_ Wrapping<i32>> for &'_ Wrapping<i32>
[src]
type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
pub fn bitand(
self,
other: &Wrapping<i32>
) -> <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
[src]
self,
other: &Wrapping<i32>
) -> <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output
impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>
[src]
type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
pub fn bitand(
self,
other: Wrapping<i16>
) -> <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
[src]
self,
other: Wrapping<i16>
) -> <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<isize>> for &'_ Wrapping<isize>
[src]
type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
pub fn bitand(
self,
other: &Wrapping<isize>
) -> <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
[src]
self,
other: &Wrapping<isize>
) -> <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
impl<'_> BitAnd<&'_ Wrapping<isize>> for Wrapping<isize>
[src]
type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
pub fn bitand(
self,
other: &Wrapping<isize>
) -> <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
[src]
self,
other: &Wrapping<isize>
) -> <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output
impl BitAnd<Wrapping<i128>> for Wrapping<i128>
[src]
impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>
[src]
type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
pub fn bitand(
self,
other: Wrapping<usize>
) -> <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
[src]
self,
other: Wrapping<usize>
) -> <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output
impl<'_, '_> BitAnd<&'_ Wrapping<i16>> for &'_ Wrapping<i16>
[src]
type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
pub fn bitand(
self,
other: &Wrapping<i16>
) -> <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output
[src]
self,
other: &Wrapping<i16>
) -> <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output