Trait nom::lib::std::ops::BitAnd1.0.0[][src]

#[lang = "bitand"]
pub trait BitAnd<Rhs = Self> {
    type Output;
    #[must_use]
    pub fn bitand(self, rhs: Rhs) -> Self::Output;
}
[]

The bitwise AND operator &.

Note that Rhs is Self by default, but this is not mandatory.

Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self::Output {
        Self(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, Self(rhs): Self) -> Self::Output {
        let Self(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        Self(
            lhs.iter()
                .zip(rhs.iter())
                .map(|(x, y)| *x & *y)
                .collect()
        )
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Associated Types

type Output[src][]

The resulting type after applying the & operator.

Required methods

#[must_use]
pub fn bitand(self, rhs: Rhs) -> Self::Output
[src][]

Performs the & operation.

Examples

assert_eq!(true & false, false);
assert_eq!(true & true, true);
assert_eq!(5u8 & 1u8, 1);
assert_eq!(5u8 & 2u8, 0);

Implementations on Foreign Types

impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>[src][]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl BitAnd<Wrapping<u16>> for Wrapping<u16>[src][]

type Output = Wrapping<u16>

impl BitAnd<Wrapping<isize>> for Wrapping<isize>[src][]

type Output = Wrapping<isize>

impl<'_> BitAnd<&'_ Wrapping<u16>> for Wrapping<u16>[src][]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u64>> for Wrapping<u64>[src][]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl BitAnd<Wrapping<i16>> for Wrapping<i16>[src][]

type Output = Wrapping<i16>

impl<'_> BitAnd<&'_ Wrapping<u8>> for Wrapping<u8>[src][]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<usize>> for &'_ Wrapping<usize>[src][]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u32>> for &'_ Wrapping<u32>[src][]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl BitAnd<Wrapping<u128>> for Wrapping<u128>[src][]

type Output = Wrapping<u128>

impl<'_, '_> BitAnd<&'_ Wrapping<i8>> for &'_ Wrapping<i8>[src][]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>[src][]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>[src][]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i64>> for &'_ Wrapping<i64>[src][]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl BitAnd<Wrapping<u8>> for Wrapping<u8>[src][]

type Output = Wrapping<u8>

impl<'_> BitAnd<&'_ Wrapping<u128>> for Wrapping<u128>[src][]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u16>> for &'_ Wrapping<u16>[src][]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u32>> for Wrapping<u32>[src][]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>[src][]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>[src][]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>[src][]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i128>> for Wrapping<i128>[src][]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl BitAnd<Wrapping<i32>> for Wrapping<i32>[src][]

type Output = Wrapping<i32>

impl<'_, '_> BitAnd<&'_ Wrapping<u128>> for &'_ Wrapping<u128>[src][]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl BitAnd<Wrapping<usize>> for Wrapping<usize>[src][]

type Output = Wrapping<usize>

impl BitAnd<Wrapping<u32>> for Wrapping<u32>[src][]

type Output = Wrapping<u32>

impl<'_> BitAnd<&'_ Wrapping<usize>> for Wrapping<usize>[src][]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i32>> for Wrapping<i32>[src][]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>[src][]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl BitAnd<Wrapping<i64>> for Wrapping<i64>[src][]

type Output = Wrapping<i64>

impl<'_> BitAnd<&'_ Wrapping<i16>> for Wrapping<i16>[src][]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i8>> for Wrapping<i8>[src][]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u64>> for &'_ Wrapping<u64>[src][]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl BitAnd<Wrapping<u64>> for Wrapping<u64>[src][]

type Output = Wrapping<u64>

impl<'_, '_> BitAnd<&'_ Wrapping<i128>> for &'_ Wrapping<i128>[src][]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>[src][]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>[src][]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i64>> for Wrapping<i64>[src][]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u8>> for &'_ Wrapping<u8>[src][]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>[src][]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl BitAnd<Wrapping<i8>> for Wrapping<i8>[src][]

type Output = Wrapping<i8>

impl<'_, '_> BitAnd<&'_ Wrapping<i32>> for &'_ Wrapping<i32>[src][]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>[src][]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<isize>> for &'_ Wrapping<isize>[src][]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'_> BitAnd<&'_ Wrapping<isize>> for Wrapping<isize>[src][]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl BitAnd<Wrapping<i128>> for Wrapping<i128>[src][]

type Output = Wrapping<i128>

impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>[src][]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i16>> for &'_ Wrapping<i16>[src][]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

Implementors

impl BitAnd<bool> for bool[src][+]

type Output = bool

impl BitAnd<i8> for i8[src][+]

type Output = i8

impl BitAnd<i16> for i16[src][+]

type Output = i16

impl BitAnd<i32> for i32[src][+]

type Output = i32

impl BitAnd<i64> for i64[src][+]

type Output = i64

impl BitAnd<i128> for i128[src][+]

type Output = i128

impl BitAnd<isize> for isize[src][+]

type Output = isize

impl BitAnd<u8> for u8[src][+]

type Output = u8

impl BitAnd<u16> for u16[src][+]

type Output = u16

impl BitAnd<u32> for u32[src][+]

type Output = u32

impl BitAnd<u64> for u64[src][+]

type Output = u64

impl BitAnd<u128> for u128[src][+]

type Output = u128

impl BitAnd<usize> for usize[src][+]

type Output = usize

impl<'_> BitAnd<&'_ bool> for bool[src][+]

type Output = <bool as BitAnd<bool>>::Output

impl<'_> BitAnd<&'_ i8> for i8[src][+]

type Output = <i8 as BitAnd<i8>>::Output

impl<'_> BitAnd<&'_ i16> for i16[src][+]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_> BitAnd<&'_ i32> for i32[src][+]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_> BitAnd<&'_ i64> for i64[src][+]

type Output = <i64 as BitAnd<i64>>::Output

impl<'_> BitAnd<&'_ i128> for i128[src][+]

type Output = <i128 as BitAnd<i128>>::Output

impl<'_> BitAnd<&'_ isize> for isize[src][+]

type Output = <isize as BitAnd<isize>>::Output

impl<'_> BitAnd<&'_ u8> for u8[src][+]

type Output = <u8 as BitAnd<u8>>::Output

impl<'_> BitAnd<&'_ u16> for u16[src][+]

type Output = <u16 as BitAnd<u16>>::Output

impl<'_> BitAnd<&'_ u32> for u32[src][+]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_> BitAnd<&'_ u64> for u64[src][+]

type Output = <u64 as BitAnd<u64>>::Output

impl<'_> BitAnd<&'_ u128> for u128[src][+]

type Output = <u128 as BitAnd<u128>>::Output

impl<'_> BitAnd<&'_ usize> for usize[src][+]

type Output = <usize as BitAnd<usize>>::Output

impl<'_, '_> BitAnd<&'_ bool> for &'_ bool[src][+]

type Output = <bool as BitAnd<bool>>::Output

impl<'_, '_> BitAnd<&'_ i8> for &'_ i8[src][+]

type Output = <i8 as BitAnd<i8>>::Output

impl<'_, '_> BitAnd<&'_ i16> for &'_ i16[src][+]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_, '_> BitAnd<&'_ i32> for &'_ i32[src][+]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_, '_> BitAnd<&'_ i64> for &'_ i64[src][+]

type Output = <i64 as BitAnd<i64>>::Output

impl<'_, '_> BitAnd<&'_ i128> for &'_ i128[src][+]

type Output = <i128 as BitAnd<i128>>::Output

impl<'_, '_> BitAnd<&'_ isize> for &'_ isize[src][+]

type Output = <isize as BitAnd<isize>>::Output

impl<'_, '_> BitAnd<&'_ u8> for &'_ u8[src][+]

type Output = <u8 as BitAnd<u8>>::Output

impl<'_, '_> BitAnd<&'_ u16> for &'_ u16[src][+]

type Output = <u16 as BitAnd<u16>>::Output

impl<'_, '_> BitAnd<&'_ u32> for &'_ u32[src][+]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_, '_> BitAnd<&'_ u64> for &'_ u64[src][+]

type Output = <u64 as BitAnd<u64>>::Output

impl<'_, '_> BitAnd<&'_ u128> for &'_ u128[src][+]

type Output = <u128 as BitAnd<u128>>::Output

impl<'_, '_> BitAnd<&'_ usize> for &'_ usize[src][+]

type Output = <usize as BitAnd<usize>>::Output

impl<'a> BitAnd<bool> for &'a bool[src][+]

type Output = <bool as BitAnd<bool>>::Output

impl<'a> BitAnd<i8> for &'a i8[src][+]

type Output = <i8 as BitAnd<i8>>::Output

impl<'a> BitAnd<i16> for &'a i16[src][+]

type Output = <i16 as BitAnd<i16>>::Output

impl<'a> BitAnd<i32> for &'a i32[src][+]

type Output = <i32 as BitAnd<i32>>::Output

impl<'a> BitAnd<i64> for &'a i64[src][+]

type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<i128> for &'a i128[src][+]

type Output = <i128 as BitAnd<i128>>::Output

impl<'a> BitAnd<isize> for &'a isize[src][+]

type Output = <isize as BitAnd<isize>>::Output

impl<'a> BitAnd<u8> for &'a u8[src][+]

type Output = <u8 as BitAnd<u8>>::Output

impl<'a> BitAnd<u16> for &'a u16[src][+]

type Output = <u16 as BitAnd<u16>>::Output

impl<'a> BitAnd<u32> for &'a u32[src][+]

type Output = <u32 as BitAnd<u32>>::Output

impl<'a> BitAnd<u64> for &'a u64[src][+]

type Output = <u64 as BitAnd<u64>>::Output

impl<'a> BitAnd<u128> for &'a u128[src][+]

type Output = <u128 as BitAnd<u128>>::Output

impl<'a> BitAnd<usize> for &'a usize[src][+]

type Output = <usize as BitAnd<usize>>::Output

impl BitAnd<Sides> for Sides

impl BitAnd<ColorMask> for ColorMask

impl BitAnd<Mirror> for Mirror

impl BitAnd<Access> for Access

impl BitAnd<Bind> for Bind

impl BitAnd<Usage> for Usage

impl BitAnd<DepthStencilFlags> for DepthStencilFlags

impl BitAnd<ModifierKey> for ModifierKey

impl BitAnd<PollOpt> for PollOpt

impl<T: Into<Ready>> BitAnd<T> for Ready

impl BitAnd<UnixReady> for UnixReady

impl BitAnd<AtFlags> for AtFlags

impl BitAnd<OFlag> for OFlag

impl BitAnd<SealFlag> for SealFlag

impl BitAnd<FdFlag> for FdFlag

impl BitAnd<SpliceFFlags> for SpliceFFlags

impl BitAnd<FallocateFlags> for FallocateFlags

impl BitAnd<ModuleInitFlags> for ModuleInitFlags

impl BitAnd<DeleteModuleFlags> for DeleteModuleFlags

impl BitAnd<MsFlags> for MsFlags

impl BitAnd<MntFlags> for MntFlags

impl BitAnd<MQ_OFlag> for MQ_OFlag

impl BitAnd<FdFlag> for FdFlag

impl BitAnd<InterfaceFlags> for InterfaceFlags

impl BitAnd<PollFlags> for PollFlags

impl BitAnd<CloneFlags> for CloneFlags

impl BitAnd<EpollFlags> for EpollFlags

impl BitAnd<EpollCreateFlags> for EpollCreateFlags

impl BitAnd<EfdFlags> for EfdFlags

impl BitAnd<MemFdCreateFlag> for MemFdCreateFlag

impl BitAnd<ProtFlags> for ProtFlags

impl BitAnd<MapFlags> for MapFlags

impl BitAnd<MRemapFlags> for MRemapFlags

impl BitAnd<MsFlags> for MsFlags

impl BitAnd<MlockAllFlags> for MlockAllFlags

impl BitAnd<Persona> for Persona

impl BitAnd<Options> for Options

impl BitAnd<QuotaValidFlags> for QuotaValidFlags

impl BitAnd<SaFlags> for SaFlags

impl BitAnd<SfdFlags> for SfdFlags

impl BitAnd<SockFlag> for SockFlag

impl BitAnd<MsgFlags> for MsgFlags

impl BitAnd<SFlag> for SFlag

impl BitAnd<Mode> for Mode

impl BitAnd<FsFlags> for FsFlags

impl BitAnd<InputFlags> for InputFlags

impl BitAnd<OutputFlags> for OutputFlags

impl BitAnd<ControlFlags> for ControlFlags

impl BitAnd<LocalFlags> for LocalFlags

impl BitAnd<WaitPidFlag> for WaitPidFlag

impl BitAnd<AddWatchFlags> for AddWatchFlags

impl BitAnd<InitFlags> for InitFlags

impl BitAnd<TimerFlags> for TimerFlags

impl BitAnd<TimerSetTimeFlags> for TimerSetTimeFlags

impl BitAnd<AccessFlags> for AccessFlags

impl BitAnd<Transformations> for Transformations

impl BitAnd<DndAction> for DndAction

impl BitAnd<Resize> for Resize

impl BitAnd<Transient> for Transient

impl BitAnd<Capability> for Capability

impl BitAnd<Mode> for Mode

impl BitAnd<ContentHint> for ContentHint

impl BitAnd<Anchor> for Anchor

impl BitAnd<Gravity> for Gravity

impl BitAnd<ConstraintAdjustment> for ConstraintAdjustment

impl BitAnd<Anchor> for Anchor

impl BitAnd<Flags> for Flags

impl BitAnd<Kind> for Kind

impl BitAnd<ConstraintAdjustment> for ConstraintAdjustment

impl BitAnd<ModifiersState> for ModifiersState