Enum piston::Input[][src]

pub enum Input {
    Button(ButtonArgs),
    Move(Motion),
    Text(String),
    Resize(ResizeArgs),
    Focus(bool),
    Cursor(bool),
    FileDrag(FileDrag),
    Close(CloseArgs),
}
[]

Models input events.

Variants

Button(ButtonArgs)
[]

Changed button state.

Move(Motion)
[]

Moved mouse cursor.

Text(String)
[]

Text (usually from keyboard).

Resize(ResizeArgs)
[]

Window got resized.

Focus(bool)
[]

Window gained or lost focus.

Cursor(bool)
[]

Window gained or lost cursor.

FileDrag(FileDrag)
[]

A file is being dragged or dropped over the window.

Close(CloseArgs)
[]

Window closed.

Trait Implementations

impl Clone for Input[src][+]

impl Debug for Input[src][+]

impl<'de> Deserialize<'de> for Input[src][+]

impl From<ButtonArgs> for Input[src][+]

impl From<CloseArgs> for Input[src][+]

impl From<ControllerAxisArgs> for Input[src][+]

impl From<Motion> for Input[src][+]

impl From<TouchArgs> for Input[src][+]

impl PartialEq<Input> for Input[src][+]

impl PartialOrd<Input> for Input[src][+]

impl Serialize for Input[src][+]

impl StructuralPartialEq for Input[src]

Auto Trait Implementations

impl RefUnwindSafe for Input

impl Send for Input

impl Sync for Input

impl Unpin for Input

impl UnwindSafe for Input

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src][+]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src][+]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src][+]

impl<T> ToOwned for T where
    T: Clone
[src][+]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src][+]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src][+]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.