Enum png::BlendOp [−][src]
#[repr(u8)] pub enum BlendOp { Source, Over, }
How pixels are written into the buffer.
Variants
Pixels overwrite the value at their position.
The new pixels are blended into the current state based on alpha.
Implementations
impl BlendOp
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pub fn from_u8(n: u8) -> Option<BlendOp>
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u8 -> Self. Using enum_primitive or transmute is probably the right thing but this will do for now.
Trait Implementations
impl Clone for BlendOp
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impl Copy for BlendOp
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impl Debug for BlendOp
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impl Display for BlendOp
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impl Eq for BlendOp
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impl PartialEq<BlendOp> for BlendOp
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impl StructuralEq for BlendOp
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impl StructuralPartialEq for BlendOp
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Auto Trait Implementations
impl RefUnwindSafe for BlendOp
impl Send for BlendOp
impl Sync for BlendOp
impl Unpin for BlendOp
impl UnwindSafe for BlendOp
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,