Struct resize::px::RGBA [−][src]
The RGBA pixel
The component type can be u8 (aliased as RGBA8), u16 (aliased as RGBA16),
or any other type (but simple copyable types are recommended.)
You can specify a different type for alpha, but it’s only for special cases
(e.g. if you use a newtype like RGBA<LinearLight<u16>, u16>).
Fields
r: ComponentTypeRed
g: ComponentTypeGreen
b: ComponentTypeBlue
a: AlphaComponentTypeAlpha
Implementations
impl<T> RGBA<T, T>[src]
pub const fn new(r: T, g: T, b: T, a: T) -> RGBA<T, T>[src]
Convenience function for creating a new pixel The order of arguments is R,G,B,A
impl<T, A> RGBA<T, A>[src]
pub const fn new_alpha(r: T, g: T, b: T, a: A) -> RGBA<T, A>[src]
Convenience function for creating a new pixel The order of arguments is R,G,B,A
impl<T, A> RGBA<T, A>[src]
pub fn rgb_mut(&mut self) -> &mut RGB<T>[src]
Provide a mutable view of only RGB components (leaving out alpha). Useful to change color without changing opacity.
impl<T, A> RGBA<T, A> where
T: Clone, [src]
T: Clone,
pub fn rgb(&self) -> RGB<T>[src]
Copy RGB components out of the RGBA struct
Note: you can use .into() to convert between other types
impl<T> RGBA<T, T> where
T: Clone, [src]
T: Clone,
impl<T, A> RGBA<T, A> where
T: Clone, [src]
T: Clone,
pub fn bgr(&self) -> BGR<T>[src]
Copy RGB components out of the RGBA struct
Note: you can use .into() to convert between other types
impl<T, A> RGBA<T, A> where
T: Copy,
A: Clone, [src]
T: Copy,
A: Clone,
pub fn map_rgb<F, U, B>(&self, f: F) -> RGBA<U, B> where
F: FnMut(T) -> U,
B: From<A> + Clone,
U: Clone, [src]
F: FnMut(T) -> U,
B: From<A> + Clone,
U: Clone,
Create new RGBA with the same alpha value, but different RGB values
pub fn alpha(&self, a: A) -> RGBA<T, A>[src]
Create a new RGBA with the new alpha value, but same RGB values
pub fn map_alpha<F, B>(&self, f: F) -> RGBA<T, B> where
F: FnOnce(A) -> B, [src]
F: FnOnce(A) -> B,
Create a new RGBA with a new alpha value created by the callback. Allows changing of the type used for the alpha channel.
Trait Implementations
impl<T, A> Add<RGBA<T, A>> for RGBA<T, A> where
T: Add<T>,
A: Add<A>, [src]
T: Add<T>,
A: Add<A>,
px + px
type Output = RGBA<<T as Add<T>>::Output, <A as Add<A>>::Output>
The resulting type after applying the + operator.
pub fn add(self, other: RGBA<T, A>) -> <RGBA<T, A> as Add<RGBA<T, A>>>::Output[src]
impl<T> Add<T> for RGBA<T, T> where
T: Copy + Add<T, Output = T>, [src]
T: Copy + Add<T, Output = T>,
px + 1
type Output = RGBA<T, T>
The resulting type after applying the + operator.
pub fn add(self, r: T) -> <RGBA<T, T> as Add<T>>::Output[src]
impl<T, A> AddAssign<RGBA<T, A>> for RGBA<T, A> where
T: Add<T, Output = T> + Copy,
A: Add<A, Output = A> + Copy, [src]
T: Add<T, Output = T> + Copy,
A: Add<A, Output = A> + Copy,
px + px
pub fn add_assign(&mut self, other: RGBA<T, A>)[src]
impl<T> AddAssign<T> for RGBA<T, T> where
T: Copy + Add<T, Output = T>, [src]
T: Copy + Add<T, Output = T>,
px + 1
pub fn add_assign(&mut self, r: T)[src]
impl<T> AsMut<[T]> for RGBA<T, T>[src]
impl<T> AsRef<[T]> for RGBA<T, T>[src]
impl<ComponentType, AlphaComponentType> Clone for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Clone,
AlphaComponentType: Clone, [src]
ComponentType: Clone,
AlphaComponentType: Clone,
pub fn clone(&self) -> RGBA<ComponentType, AlphaComponentType>[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<T, B> ComponentMap<RGBA<B, B>, T, B> for RGBA<T, T> where
T: Copy, [src]
T: Copy,
impl<T> ComponentSlice<T> for RGBA<T, T>[src]
impl<ComponentType, AlphaComponentType> Copy for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Copy,
AlphaComponentType: Copy, [src]
ComponentType: Copy,
AlphaComponentType: Copy,
impl<ComponentType, AlphaComponentType> Debug for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Debug,
AlphaComponentType: Debug, [src]
ComponentType: Debug,
AlphaComponentType: Debug,
impl<ComponentType, AlphaComponentType> Default for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Default,
AlphaComponentType: Default, [src]
ComponentType: Default,
AlphaComponentType: Default,
impl<T, A> Display for RGBA<T, A> where
T: Display,
A: Display, [src]
T: Display,
A: Display,
impl<T> Div<T> for RGBA<T, T> where
T: Copy + Div<T, Output = T>, [src]
T: Copy + Div<T, Output = T>,
px / 1
type Output = RGBA<T, T>
The resulting type after applying the / operator.
pub fn div(self, r: T) -> <RGBA<T, T> as Div<T>>::Output[src]
impl<T> DivAssign<T> for RGBA<T, T> where
T: Copy + Div<T, Output = T>, [src]
T: Copy + Div<T, Output = T>,
px * 1
pub fn div_assign(&mut self, r: T)[src]
impl<ComponentType, AlphaComponentType> Eq for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Eq,
AlphaComponentType: Eq, [src]
ComponentType: Eq,
AlphaComponentType: Eq,
impl<T> From<[T; 4]> for RGBA<T, T> where
T: Copy, [src]
T: Copy,
impl<T, A> From<(T, T, T, A)> for RGBA<T, A>[src]
impl<T> From<BGR<T>> for RGBA<T, u8> where
T: Copy, [src]
T: Copy,
Assumes 255 is opaque
impl<T> From<BGR<T>> for RGBA<T, u16> where
T: Copy, [src]
T: Copy,
Assumes 65535 is opaque
impl<T> From<BGRA<T, T>> for RGBA<T, T>[src]
impl<T, A> From<GrayAlpha<T, A>> for RGBA<T, A> where
T: Clone, [src]
T: Clone,
impl<T> From<RGB<T>> for RGBA<T, u16> where
T: Copy, [src]
T: Copy,
Assumes 65535 is opaque
impl<T> From<RGB<T>> for RGBA<T, u8> where
T: Copy, [src]
T: Copy,
Assumes 255 is opaque
impl From<RGBA<f32, f32>> for RGBA<f64, f64>[src]
impl From<RGBA<i16, i16>> for RGBA<f32, f32>[src]
impl From<RGBA<i16, i16>> for RGBA<f64, f64>[src]
impl From<RGBA<i32, i32>> for RGBA<f64, f64>[src]
impl From<RGBA<u16, u16>> for RGBA<f64, f64>[src]
impl From<RGBA<u16, u16>> for RGBA<f32, f32>[src]
impl From<RGBA<u16, u16>> for RGBA<i32, i32>[src]
impl From<RGBA<u8, u8>> for RGBA<f32, f32>[src]
impl From<RGBA<u8, u8>> for RGBA<f64, f64>[src]
impl<T> FromIterator<T> for RGBA<T, T>[src]
pub fn from_iter<I>(into_iter: I) -> RGBA<T, T> where
I: IntoIterator<Item = T>, [src]
I: IntoIterator<Item = T>,
Takes exactly 4 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.
impl<ComponentType, AlphaComponentType> Hash for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Hash,
AlphaComponentType: Hash, [src]
ComponentType: Hash,
AlphaComponentType: Hash,
pub fn hash<__H>(&self, state: &mut __H) where
__H: Hasher, [src]
__H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
impl<T> Into<[T; 4]> for RGBA<T, T>[src]
impl<T, A> Into<(T, T, T, A)> for RGBA<T, A>[src]
impl<T> Mul<T> for RGBA<T, T> where
T: Copy + Mul<T, Output = T>, [src]
T: Copy + Mul<T, Output = T>,
px * 1
type Output = RGBA<T, T>
The resulting type after applying the * operator.
pub fn mul(self, r: T) -> <RGBA<T, T> as Mul<T>>::Output[src]
impl<T> MulAssign<T> for RGBA<T, T> where
T: Copy + Mul<T, Output = T>, [src]
T: Copy + Mul<T, Output = T>,
px * 1
pub fn mul_assign(&mut self, r: T)[src]
impl<ComponentType, AlphaComponentType> Ord for RGBA<ComponentType, AlphaComponentType> where
ComponentType: Ord,
AlphaComponentType: Ord, [src]
ComponentType: Ord,
AlphaComponentType: Ord,
pub fn cmp(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> Ordering[src]
#[must_use]pub fn max(self, other: Self) -> Self1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self1.50.0[src]
impl<ComponentType, AlphaComponentType> PartialEq<RGBA<ComponentType, AlphaComponentType>> for RGBA<ComponentType, AlphaComponentType> where
ComponentType: PartialEq<ComponentType>,
AlphaComponentType: PartialEq<AlphaComponentType>, [src]
ComponentType: PartialEq<ComponentType>,
AlphaComponentType: PartialEq<AlphaComponentType>,
pub fn eq(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
pub fn ne(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
impl<ComponentType, AlphaComponentType> PartialOrd<RGBA<ComponentType, AlphaComponentType>> for RGBA<ComponentType, AlphaComponentType> where
ComponentType: PartialOrd<ComponentType>,
AlphaComponentType: PartialOrd<AlphaComponentType>, [src]
ComponentType: PartialOrd<ComponentType>,
AlphaComponentType: PartialOrd<AlphaComponentType>,
pub fn partial_cmp(
&self,
other: &RGBA<ComponentType, AlphaComponentType>
) -> Option<Ordering>[src]
&self,
other: &RGBA<ComponentType, AlphaComponentType>
) -> Option<Ordering>
#[must_use]pub fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool1.0.0[src]
impl<T, A> Pod for RGBA<T, A> where
T: Pod,
A: Pod, [src]
T: Pod,
A: Pod,
impl<ComponentType, AlphaComponentType> StructuralEq for RGBA<ComponentType, AlphaComponentType>[src]
impl<ComponentType, AlphaComponentType> StructuralPartialEq for RGBA<ComponentType, AlphaComponentType>[src]
impl<T, A> Sub<RGBA<T, A>> for RGBA<T, A> where
T: Sub<T>,
A: Sub<A>, [src]
T: Sub<T>,
A: Sub<A>,
px - px
type Output = RGBA<<T as Sub<T>>::Output, <A as Sub<A>>::Output>
The resulting type after applying the - operator.
pub fn sub(self, other: RGBA<T, A>) -> <RGBA<T, A> as Sub<RGBA<T, A>>>::Output[src]
impl<T> Sub<T> for RGBA<T, T> where
T: Copy + Sub<T, Output = T>, [src]
T: Copy + Sub<T, Output = T>,
px - 1
type Output = RGBA<<T as Sub<T>>::Output, <T as Sub<T>>::Output>
The resulting type after applying the - operator.
pub fn sub(self, r: T) -> <RGBA<T, T> as Sub<T>>::Output[src]
impl<T, A> SubAssign<RGBA<T, A>> for RGBA<T, A> where
T: Sub<T, Output = T> + Copy,
A: Sub<A, Output = A> + Copy, [src]
T: Sub<T, Output = T> + Copy,
A: Sub<A, Output = A> + Copy,
px - px
pub fn sub_assign(&mut self, other: RGBA<T, A>)[src]
impl<T> SubAssign<T> for RGBA<T, T> where
T: Copy + Sub<T, Output = T>, [src]
T: Copy + Sub<T, Output = T>,
px - 1
pub fn sub_assign(&mut self, r: T)[src]
impl<T, A> Sum<RGBA<T, A>> for RGBA<T, A> where
T: Default + Add<T, Output = T>,
A: Default + Add<A, Output = A>, [src]
T: Default + Add<T, Output = T>,
A: Default + Add<A, Output = A>,
impl<T, A> Zeroable for RGBA<T, A> where
T: Zeroable,
A: Zeroable, [src]
T: Zeroable,
A: Zeroable,
Auto Trait Implementations
impl<ComponentType, AlphaComponentType> RefUnwindSafe for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: RefUnwindSafe,
ComponentType: RefUnwindSafe,
AlphaComponentType: RefUnwindSafe,
ComponentType: RefUnwindSafe,
impl<ComponentType, AlphaComponentType> Send for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: Send,
ComponentType: Send,
AlphaComponentType: Send,
ComponentType: Send,
impl<ComponentType, AlphaComponentType> Sync for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: Sync,
ComponentType: Sync,
AlphaComponentType: Sync,
ComponentType: Sync,
impl<ComponentType, AlphaComponentType> Unpin for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: Unpin,
ComponentType: Unpin,
AlphaComponentType: Unpin,
ComponentType: Unpin,
impl<ComponentType, AlphaComponentType> UnwindSafe for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: UnwindSafe,
ComponentType: UnwindSafe,
AlphaComponentType: UnwindSafe,
ComponentType: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> CallHasher for T where
T: Hash, [src]
T: Hash,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T> ToString for T where
T: Display + ?Sized, [src]
T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,