Struct resize::px::RGBA[][src]

#[repr(C)]pub struct RGBA<ComponentType, AlphaComponentType = ComponentType> {
    pub r: ComponentType,
    pub g: ComponentType,
    pub b: ComponentType,
    pub a: AlphaComponentType,
}

The RGBA pixel

The component type can be u8 (aliased as RGBA8), u16 (aliased as RGBA16), or any other type (but simple copyable types are recommended.)

You can specify a different type for alpha, but it’s only for special cases (e.g. if you use a newtype like RGBA<LinearLight<u16>, u16>).

Fields

r: ComponentType

Red

g: ComponentType

Green

b: ComponentType

Blue

a: AlphaComponentType

Alpha

Implementations

impl<T> RGBA<T, T>[src]

pub const fn new(r: T, g: T, b: T, a: T) -> RGBA<T, T>[src]

Convenience function for creating a new pixel The order of arguments is R,G,B,A

impl<T, A> RGBA<T, A>[src]

pub const fn new_alpha(r: T, g: T, b: T, a: A) -> RGBA<T, A>[src]

Convenience function for creating a new pixel The order of arguments is R,G,B,A

impl<T, A> RGBA<T, A>[src]

pub fn rgb_mut(&mut self) -> &mut RGB<T>[src]

Provide a mutable view of only RGB components (leaving out alpha). Useful to change color without changing opacity.

impl<T, A> RGBA<T, A> where
    T: Clone
[src]

pub fn rgb(&self) -> RGB<T>[src]

Copy RGB components out of the RGBA struct

Note: you can use .into() to convert between other types

impl<T> RGBA<T, T> where
    T: Clone
[src]

pub fn iter(&self) -> Cloned<Iter<'_, T>>[src]

Iterate over all components (length=4)

impl<T, A> RGBA<T, A> where
    T: Clone
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pub fn bgr(&self) -> BGR<T>[src]

Copy RGB components out of the RGBA struct

Note: you can use .into() to convert between other types

impl<T, A> RGBA<T, A> where
    T: Copy,
    A: Clone
[src]

pub fn map_rgb<F, U, B>(&self, f: F) -> RGBA<U, B> where
    F: FnMut(T) -> U,
    B: From<A> + Clone,
    U: Clone
[src]

Create new RGBA with the same alpha value, but different RGB values

pub fn alpha(&self, a: A) -> RGBA<T, A>[src]

Create a new RGBA with the new alpha value, but same RGB values

pub fn map_alpha<F, B>(&self, f: F) -> RGBA<T, B> where
    F: FnOnce(A) -> B, 
[src]

Create a new RGBA with a new alpha value created by the callback. Allows changing of the type used for the alpha channel.

Trait Implementations

impl<T, A> Add<RGBA<T, A>> for RGBA<T, A> where
    T: Add<T>,
    A: Add<A>, 
[src]

px + px

type Output = RGBA<<T as Add<T>>::Output, <A as Add<A>>::Output>

The resulting type after applying the + operator.

impl<T> Add<T> for RGBA<T, T> where
    T: Copy + Add<T, Output = T>, 
[src]

px + 1

type Output = RGBA<T, T>

The resulting type after applying the + operator.

impl<T, A> AddAssign<RGBA<T, A>> for RGBA<T, A> where
    T: Add<T, Output = T> + Copy,
    A: Add<A, Output = A> + Copy
[src]

px + px

impl<T> AddAssign<T> for RGBA<T, T> where
    T: Copy + Add<T, Output = T>, 
[src]

px + 1

impl<T> AsMut<[T]> for RGBA<T, T>[src]

impl<T> AsRef<[T]> for RGBA<T, T>[src]

impl<ComponentType, AlphaComponentType> Clone for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Clone,
    AlphaComponentType: Clone
[src]

impl<T, B> ComponentMap<RGBA<B, B>, T, B> for RGBA<T, T> where
    T: Copy
[src]

impl<T> ComponentSlice<T> for RGBA<T, T>[src]

impl<ComponentType, AlphaComponentType> Copy for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Copy,
    AlphaComponentType: Copy
[src]

impl<ComponentType, AlphaComponentType> Debug for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Debug,
    AlphaComponentType: Debug
[src]

impl<ComponentType, AlphaComponentType> Default for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Default,
    AlphaComponentType: Default
[src]

impl<T, A> Display for RGBA<T, A> where
    T: Display,
    A: Display
[src]

impl<T> Div<T> for RGBA<T, T> where
    T: Copy + Div<T, Output = T>, 
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px / 1

type Output = RGBA<T, T>

The resulting type after applying the / operator.

impl<T> DivAssign<T> for RGBA<T, T> where
    T: Copy + Div<T, Output = T>, 
[src]

px * 1

impl<ComponentType, AlphaComponentType> Eq for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Eq,
    AlphaComponentType: Eq
[src]

impl<T> From<[T; 4]> for RGBA<T, T> where
    T: Copy
[src]

impl<T, A> From<(T, T, T, A)> for RGBA<T, A>[src]

impl<T> From<BGR<T>> for RGBA<T, u8> where
    T: Copy
[src]

Assumes 255 is opaque

impl<T> From<BGR<T>> for RGBA<T, u16> where
    T: Copy
[src]

Assumes 65535 is opaque

impl<T> From<BGRA<T, T>> for RGBA<T, T>[src]

impl<T, A> From<GrayAlpha<T, A>> for RGBA<T, A> where
    T: Clone
[src]

impl<T> From<RGB<T>> for RGBA<T, u16> where
    T: Copy
[src]

Assumes 65535 is opaque

impl<T> From<RGB<T>> for RGBA<T, u8> where
    T: Copy
[src]

Assumes 255 is opaque

impl From<RGBA<f32, f32>> for RGBA<f64, f64>[src]

impl From<RGBA<i16, i16>> for RGBA<f32, f32>[src]

impl From<RGBA<i16, i16>> for RGBA<f64, f64>[src]

impl From<RGBA<i32, i32>> for RGBA<f64, f64>[src]

impl From<RGBA<u16, u16>> for RGBA<f64, f64>[src]

impl From<RGBA<u16, u16>> for RGBA<f32, f32>[src]

impl From<RGBA<u16, u16>> for RGBA<i32, i32>[src]

impl From<RGBA<u8, u8>> for RGBA<f32, f32>[src]

impl From<RGBA<u8, u8>> for RGBA<f64, f64>[src]

impl<T> FromIterator<T> for RGBA<T, T>[src]

pub fn from_iter<I>(into_iter: I) -> RGBA<T, T> where
    I: IntoIterator<Item = T>, 
[src]

Takes exactly 4 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.

impl<ComponentType, AlphaComponentType> Hash for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Hash,
    AlphaComponentType: Hash
[src]

impl<T> Into<[T; 4]> for RGBA<T, T>[src]

impl<T, A> Into<(T, T, T, A)> for RGBA<T, A>[src]

impl<T> Mul<T> for RGBA<T, T> where
    T: Copy + Mul<T, Output = T>, 
[src]

px * 1

type Output = RGBA<T, T>

The resulting type after applying the * operator.

impl<T> MulAssign<T> for RGBA<T, T> where
    T: Copy + Mul<T, Output = T>, 
[src]

px * 1

impl<ComponentType, AlphaComponentType> Ord for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: Ord,
    AlphaComponentType: Ord
[src]

impl<ComponentType, AlphaComponentType> PartialEq<RGBA<ComponentType, AlphaComponentType>> for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: PartialEq<ComponentType>,
    AlphaComponentType: PartialEq<AlphaComponentType>, 
[src]

impl<ComponentType, AlphaComponentType> PartialOrd<RGBA<ComponentType, AlphaComponentType>> for RGBA<ComponentType, AlphaComponentType> where
    ComponentType: PartialOrd<ComponentType>,
    AlphaComponentType: PartialOrd<AlphaComponentType>, 
[src]

impl<T, A> Pod for RGBA<T, A> where
    T: Pod,
    A: Pod
[src]

impl<ComponentType, AlphaComponentType> StructuralEq for RGBA<ComponentType, AlphaComponentType>[src]

impl<ComponentType, AlphaComponentType> StructuralPartialEq for RGBA<ComponentType, AlphaComponentType>[src]

impl<T, A> Sub<RGBA<T, A>> for RGBA<T, A> where
    T: Sub<T>,
    A: Sub<A>, 
[src]

px - px

type Output = RGBA<<T as Sub<T>>::Output, <A as Sub<A>>::Output>

The resulting type after applying the - operator.

impl<T> Sub<T> for RGBA<T, T> where
    T: Copy + Sub<T, Output = T>, 
[src]

px - 1

type Output = RGBA<<T as Sub<T>>::Output, <T as Sub<T>>::Output>

The resulting type after applying the - operator.

impl<T, A> SubAssign<RGBA<T, A>> for RGBA<T, A> where
    T: Sub<T, Output = T> + Copy,
    A: Sub<A, Output = A> + Copy
[src]

px - px

impl<T> SubAssign<T> for RGBA<T, T> where
    T: Copy + Sub<T, Output = T>, 
[src]

px - 1

impl<T, A> Sum<RGBA<T, A>> for RGBA<T, A> where
    T: Default + Add<T, Output = T>,
    A: Default + Add<A, Output = A>, 
[src]

impl<T, A> Zeroable for RGBA<T, A> where
    T: Zeroable,
    A: Zeroable
[src]

Auto Trait Implementations

impl<ComponentType, AlphaComponentType> RefUnwindSafe for RGBA<ComponentType, AlphaComponentType> where
    AlphaComponentType: RefUnwindSafe,
    ComponentType: RefUnwindSafe

impl<ComponentType, AlphaComponentType> Send for RGBA<ComponentType, AlphaComponentType> where
    AlphaComponentType: Send,
    ComponentType: Send

impl<ComponentType, AlphaComponentType> Sync for RGBA<ComponentType, AlphaComponentType> where
    AlphaComponentType: Sync,
    ComponentType: Sync

impl<ComponentType, AlphaComponentType> Unpin for RGBA<ComponentType, AlphaComponentType> where
    AlphaComponentType: Unpin,
    ComponentType: Unpin

impl<ComponentType, AlphaComponentType> UnwindSafe for RGBA<ComponentType, AlphaComponentType> where
    AlphaComponentType: UnwindSafe,
    ComponentType: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> CallHasher for T where
    T: Hash
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.