gfx::render::batch::RefBatchFull
[−]
[src]
type RefBatchFull<'a, T: ShaderParam> = (&'a RefBatch<T>, &'a Context<T>);
A RefBatch
completed by the a batch context
Implements Batch
thus can be drawn.
It is meant to be a struct, but we have lots of lifetime issues
with associated resources, binding which looks nasty (#614)