Module gfx::render
[−]
[src]
High-level, platform independent, bindless rendering API.
Modules
batch |
Batches
Batches are structures containing all the data required for the draw call,
except for the target frame. Here we define the |
mesh |
Meshes Mesh loading. |
shade |
Shaders Shader parameter handling. |
target |
Render targets Render target specification. |
Structs
ParamStorage |
Temporary parameter storage, used for shader activation. |
Renderer |
Renderer front-end |
Enums
DrawError |
Draw-time error, showing inconsistencies in draw parameters and data |
Traits
RenderFactory |
Factory extension that allows creating new renderers. |