Struct gfx_texture::Settings
[−]
[src]
pub struct Settings {
pub force_alpha: bool,
pub flip_vertical: bool,
pub convert_gamma: bool,
pub compress: bool,
pub generate_mipmap: bool,
}Texture creation parameters.
Fields
force_alpha | Convert to rgba8. |
flip_vertical | Sometimes you need the other way around. |
convert_gamma | Treat as sRGB space. |
compress | Compress on GPU. |
generate_mipmap | Generate mipmap chain. |