[−][src]Struct ash::vk::ShaderStageFlags
Implementations
impl ShaderStageFlags
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pub const fn empty() -> ShaderStageFlags
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pub const fn all() -> ShaderStageFlags
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pub const fn from_raw(x: Flags) -> Self
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pub const fn as_raw(self) -> Flags
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pub fn is_empty(self) -> bool
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pub fn is_all(self) -> bool
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pub fn intersects(self, other: ShaderStageFlags) -> bool
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pub fn contains(self, other: ShaderStageFlags) -> bool
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Returns whether other
is a subset of self
impl ShaderStageFlags
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pub const VERTEX: Self
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pub const TESSELLATION_CONTROL: Self
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pub const TESSELLATION_EVALUATION: Self
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pub const GEOMETRY: Self
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pub const FRAGMENT: Self
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pub const COMPUTE: Self
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pub const ALL_GRAPHICS: Self
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pub const ALL: Self
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impl ShaderStageFlags
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Generated from 'VK_KHR_ray_tracing'
pub const RAYGEN_KHR: Self
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impl ShaderStageFlags
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Generated from 'VK_KHR_ray_tracing'
pub const ANY_HIT_KHR: Self
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impl ShaderStageFlags
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Generated from 'VK_KHR_ray_tracing'
pub const CLOSEST_HIT_KHR: Self
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impl ShaderStageFlags
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Generated from 'VK_KHR_ray_tracing'
impl ShaderStageFlags
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Generated from 'VK_KHR_ray_tracing'
pub const INTERSECTION_KHR: Self
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impl ShaderStageFlags
[src][−]
Generated from 'VK_KHR_ray_tracing'
pub const CALLABLE_KHR: Self
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impl ShaderStageFlags
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Generated from 'VK_NV_ray_tracing'
impl ShaderStageFlags
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Generated from 'VK_NV_ray_tracing'
pub const ANY_HIT_NV: Self
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impl ShaderStageFlags
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Generated from 'VK_NV_ray_tracing'
pub const CLOSEST_HIT_NV: Self
[src]
impl ShaderStageFlags
[src][−]
Generated from 'VK_NV_ray_tracing'
impl ShaderStageFlags
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Generated from 'VK_NV_ray_tracing'
pub const INTERSECTION_NV: Self
[src]
impl ShaderStageFlags
[src][−]
Generated from 'VK_NV_ray_tracing'
pub const CALLABLE_NV: Self
[src]
impl ShaderStageFlags
[src][−]
Generated from 'VK_NV_mesh_shader'
impl ShaderStageFlags
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Generated from 'VK_NV_mesh_shader'
Trait Implementations
impl BitAnd<ShaderStageFlags> for ShaderStageFlags
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impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
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impl BitOr<ShaderStageFlags> for ShaderStageFlags
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impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
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impl BitXor<ShaderStageFlags> for ShaderStageFlags
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impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
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impl Clone for ShaderStageFlags
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impl Copy for ShaderStageFlags
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impl Debug for ShaderStageFlags
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impl Default for ShaderStageFlags
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impl Eq for ShaderStageFlags
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impl Hash for ShaderStageFlags
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impl Not for ShaderStageFlags
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impl Ord for ShaderStageFlags
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impl PartialEq<ShaderStageFlags> for ShaderStageFlags
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impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
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impl StructuralEq for ShaderStageFlags
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impl StructuralPartialEq for ShaderStageFlags
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impl Sub<ShaderStageFlags> for ShaderStageFlags
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impl SubAssign<ShaderStageFlags> for ShaderStageFlags
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Auto Trait Implementations
impl RefUnwindSafe for ShaderStageFlags
impl Send for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src][+]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src][+]
T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
[src][+]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src][+]
T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src][+]
U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src][+]
U: TryFrom<T>,