[−][src]Struct gfx_descriptor::DescriptorSetLayoutBinding
Information about the contents of and in which stages descriptors may be bound to a descriptor
set at a certain binding point. Multiple DescriptorSetLayoutBinding
s are assembled into
a DescriptorSetLayout
, which is then allocated into a DescriptorSet
using a
DescriptorPool
.
A descriptor set consists of multiple binding points. Each binding point contains one or multiple descriptors of a certain type. The binding point is only valid for the pipelines stages specified.
The binding must match with the corresponding shader interface.
Fields
binding: u32
Descriptor bindings range.
ty: DescriptorType
Type of the bound descriptors.
count: usize
Number of descriptors in the array.
Note: If count is zero, the binding point is reserved and can't be accessed from any shader stages.
stage_flags: ShaderStageFlags
Valid shader stages.
immutable_samplers: bool
Use the associated list of immutable samplers.
Trait Implementations
impl Clone for DescriptorSetLayoutBinding
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impl Debug for DescriptorSetLayoutBinding
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impl FromIterator<DescriptorSetLayoutBinding> for DescriptorCounts
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Auto Trait Implementations
impl RefUnwindSafe for DescriptorSetLayoutBinding
impl Send for DescriptorSetLayoutBinding
impl Sync for DescriptorSetLayoutBinding
impl Unpin for DescriptorSetLayoutBinding
impl UnwindSafe for DescriptorSetLayoutBinding
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,