1.0.0[][src]Trait nom::lib::std::ops::BitAnd

#[lang = "bitand"]pub trait BitAnd<Rhs = Self> {
    type Output;
#[must_use]    fn bitand(self, rhs: Rhs) -> Self::Output;
}
[]

The bitwise AND operator &.

Note that Rhs is Self by default, but this is not mandatory.

Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self::Output {
        Self(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, Self(rhs): Self) -> Self::Output {
        let Self(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        Self(lhs.iter()
                .zip(rhs.iter())
                .map(|(x, y)| *x && *y)
                .collect())
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Associated Types

type Output[]

The resulting type after applying the & operator.

Required methods

#[must_use]fn bitand(self, rhs: Rhs) -> Self::Output[]

Performs the & operation.

Examples

assert_eq!(true & false, false);
assert_eq!(true & true, true);
assert_eq!(5u8 & 1u8, 1);
assert_eq!(5u8 & 2u8, 0);

Implementations on Foreign Types

impl<'_> BitAnd<&'_ Wrapping<u32>> for Wrapping<u32>[src][]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'_> BitAnd<&'_ u32> for u32[src][]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_> BitAnd<&'_ u64> for u64[src][]

type Output = <u64 as BitAnd<u64>>::Output

impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>[src][]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl BitAnd<Wrapping<isize>> for Wrapping<isize>[src][]

type Output = Wrapping<isize>

impl<'_, '_> BitAnd<&'_ usize> for &'_ usize[src][]

type Output = <usize as BitAnd<usize>>::Output

impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>[src][]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>[src][]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'a> BitAnd<u32> for &'a u32[src][]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_> BitAnd<&'_ i32> for i32[src][]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_, '_> BitAnd<&'_ isize> for &'_ isize[src][]

type Output = <isize as BitAnd<isize>>::Output

impl<'_, '_> BitAnd<&'_ u8> for &'_ u8[src][]

type Output = <u8 as BitAnd<u8>>::Output

impl<'_, '_> BitAnd<&'_ i32> for &'_ i32[src][]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_> BitAnd<&'_ isize> for isize[src][]

type Output = <isize as BitAnd<isize>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i16>> for &'_ Wrapping<i16>[src][]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'a> BitAnd<u64> for &'a u64[src][]

type Output = <u64 as BitAnd<u64>>::Output

impl<'_> BitAnd<&'_ Wrapping<i32>> for Wrapping<i32>[src][]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>[src][]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i8>> for Wrapping<i8>[src][]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl BitAnd<i16> for i16[src][]

type Output = i16

impl<'a> BitAnd<usize> for &'a usize[src][]

type Output = <usize as BitAnd<usize>>::Output

impl<'_, '_> BitAnd<&'_ i8> for &'_ i8[src][]

type Output = <i8 as BitAnd<i8>>::Output

impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>[src][]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'_> BitAnd<&'_ i8> for i8[src][]

type Output = <i8 as BitAnd<i8>>::Output

impl<'a> BitAnd<bool> for &'a bool[src][]

type Output = <bool as BitAnd<bool>>::Output

impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>[src][]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl BitAnd<Wrapping<i16>> for Wrapping<i16>[src][]

type Output = Wrapping<i16>

impl<'_, '_> BitAnd<&'_ Wrapping<u8>> for &'_ Wrapping<u8>[src][]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>[src][]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'_> BitAnd<&'_ u128> for u128[src][]

type Output = <u128 as BitAnd<u128>>::Output

impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>[src][]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'_> BitAnd<&'_ i16> for i16[src][]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_, '_> BitAnd<&'_ u16> for &'_ u16[src][]

type Output = <u16 as BitAnd<u16>>::Output

impl BitAnd<u64> for u64[src][]

type Output = u64

impl<'_> BitAnd<&'_ i128> for i128[src][]

type Output = <i128 as BitAnd<i128>>::Output

impl<'_> BitAnd<&'_ usize> for usize[src][]

type Output = <usize as BitAnd<usize>>::Output

impl BitAnd<u32> for u32[src][]

type Output = u32

impl BitAnd<Wrapping<u8>> for Wrapping<u8>[src][]

type Output = Wrapping<u8>

impl<'_> BitAnd<&'_ Wrapping<u16>> for Wrapping<u16>[src][]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i64>> for &'_ Wrapping<i64>[src][]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'_, '_> BitAnd<&'_ bool> for &'_ bool[src][]

type Output = <bool as BitAnd<bool>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u64>> for &'_ Wrapping<u64>[src][]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl BitAnd<i128> for i128[src][]

type Output = i128

impl<'_, '_> BitAnd<&'_ i16> for &'_ i16[src][]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i32>> for &'_ Wrapping<i32>[src][]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl BitAnd<Wrapping<u128>> for Wrapping<u128>[src][]

type Output = Wrapping<u128>

impl<'_> BitAnd<&'_ Wrapping<u64>> for Wrapping<u64>[src][]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl BitAnd<Wrapping<u16>> for Wrapping<u16>[src][]

type Output = Wrapping<u16>

impl<'_> BitAnd<&'_ u8> for u8[src][]

type Output = <u8 as BitAnd<u8>>::Output

impl<'_> BitAnd<&'_ u16> for u16[src][]

type Output = <u16 as BitAnd<u16>>::Output

impl<'a> BitAnd<u128> for &'a u128[src][]

type Output = <u128 as BitAnd<u128>>::Output

impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>[src][]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'_, '_> BitAnd<&'_ u128> for &'_ u128[src][]

type Output = <u128 as BitAnd<u128>>::Output

impl BitAnd<i8> for i8[src][]

type Output = i8

impl<'a> BitAnd<i16> for &'a i16[src][]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<usize>> for &'_ Wrapping<usize>[src][]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'a> BitAnd<i64> for &'a i64[src][]

type Output = <i64 as BitAnd<i64>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u32>> for &'_ Wrapping<u32>[src][]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl BitAnd<u128> for u128[src][]

type Output = u128

impl BitAnd<Wrapping<i32>> for Wrapping<i32>[src][]

type Output = Wrapping<i32>

impl BitAnd<i64> for i64[src][]

type Output = i64

impl BitAnd<Wrapping<i128>> for Wrapping<i128>[src][]

type Output = Wrapping<i128>

impl BitAnd<Wrapping<u64>> for Wrapping<u64>[src][]

type Output = Wrapping<u64>

impl BitAnd<bool> for bool[src][]

type Output = bool

impl<'_, '_> BitAnd<&'_ u64> for &'_ u64[src][]

type Output = <u64 as BitAnd<u64>>::Output

impl BitAnd<usize> for usize[src][]

type Output = usize

impl<'a> BitAnd<u8> for &'a u8[src][]

type Output = <u8 as BitAnd<u8>>::Output

impl BitAnd<isize> for isize[src][]

type Output = isize

impl<'_, '_> BitAnd<&'_ Wrapping<i128>> for &'_ Wrapping<i128>[src][]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<isize>> for &'_ Wrapping<isize>[src][]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl BitAnd<Wrapping<u32>> for Wrapping<u32>[src][]

type Output = Wrapping<u32>

impl<'_, '_> BitAnd<&'_ i128> for &'_ i128[src][]

type Output = <i128 as BitAnd<i128>>::Output

impl<'_> BitAnd<&'_ bool> for bool[src][]

type Output = <bool as BitAnd<bool>>::Output

impl BitAnd<Wrapping<i8>> for Wrapping<i8>[src][]

type Output = Wrapping<i8>

impl<'_, '_> BitAnd<&'_ u32> for &'_ u32[src][]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u16>> for &'_ Wrapping<u16>[src][]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'a> BitAnd<i128> for &'a i128[src][]

type Output = <i128 as BitAnd<i128>>::Output

impl<'a> BitAnd<i32> for &'a i32[src][]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i8>> for &'_ Wrapping<i8>[src][]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl BitAnd<u16> for u16[src][]

type Output = u16

impl<'_> BitAnd<&'_ Wrapping<i128>> for Wrapping<i128>[src][]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'_> BitAnd<&'_ i64> for i64[src][]

type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>[src][]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl BitAnd<u8> for u8[src][]

type Output = u8

impl<'_> BitAnd<&'_ Wrapping<usize>> for Wrapping<usize>[src][]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>[src][]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl BitAnd<Wrapping<usize>> for Wrapping<usize>[src][]

type Output = Wrapping<usize>

impl<'_> BitAnd<&'_ Wrapping<i16>> for Wrapping<i16>[src][]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'a> BitAnd<u16> for &'a u16[src][]

type Output = <u16 as BitAnd<u16>>::Output

impl<'_, '_> BitAnd<&'_ i64> for &'_ i64[src][]

type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>[src][]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u128>> for &'_ Wrapping<u128>[src][]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u8>> for Wrapping<u8>[src][]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl BitAnd<Wrapping<i64>> for Wrapping<i64>[src][]

type Output = Wrapping<i64>

impl<'a> BitAnd<i8> for &'a i8[src][]

type Output = <i8 as BitAnd<i8>>::Output

impl<'_> BitAnd<&'_ Wrapping<isize>> for Wrapping<isize>[src][]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i64>> for Wrapping<i64>[src][]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl BitAnd<i32> for i32[src][]

type Output = i32

impl<'_> BitAnd<&'_ Wrapping<u128>> for Wrapping<u128>[src][]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a> BitAnd<isize> for &'a isize[src][]

type Output = <isize as BitAnd<isize>>::Output

Implementors

impl<'_, '_, T> BitAnd<&'_ BTreeSet<T>> for &'_ BTreeSet<T> where
    T: Clone + Ord
[src][+]

type Output = BTreeSet<T>

fn bitand(self, rhs: &BTreeSet<T>) -> BTreeSet<T>[src][]

Returns the intersection of self and rhs as a new BTreeSet<T>.

Examples

use std::collections::BTreeSet;

let a: BTreeSet<_> = vec![1, 2, 3].into_iter().collect();
let b: BTreeSet<_> = vec![2, 3, 4].into_iter().collect();

let result = &a & &b;
let result_vec: Vec<_> = result.into_iter().collect();
assert_eq!(result_vec, [2, 3]);

impl<'_, '_, T, S> BitAnd<&'_ HashSet<T, S>> for &'_ HashSet<T, S> where
    S: BuildHasher + Default,
    T: Eq + Hash + Clone
[src][+]

type Output = HashSet<T, S>

fn bitand(self, rhs: &HashSet<T, S>) -> HashSet<T, S>[src][]

Returns the intersection of self and rhs as a new HashSet<T, S>.

Examples

use std::collections::HashSet;

let a: HashSet<_> = vec![1, 2, 3].into_iter().collect();
let b: HashSet<_> = vec![2, 3, 4].into_iter().collect();

let set = &a & &b;

let mut i = 0;
let expected = [2, 3];
for x in &set {
    assert!(expected.contains(x));
    i += 1;
}
assert_eq!(i, expected.len());

impl BitAnd<Sides> for Sides

impl BitAnd<PipelineCacheCreateFlags> for PipelineCacheCreateFlags

impl BitAnd<CullModeFlags> for CullModeFlags

impl BitAnd<QueueFlags> for QueueFlags

impl BitAnd<RenderPassCreateFlags> for RenderPassCreateFlags

impl BitAnd<DeviceQueueCreateFlags> for DeviceQueueCreateFlags

impl BitAnd<MemoryPropertyFlags> for MemoryPropertyFlags

impl BitAnd<MemoryHeapFlags> for MemoryHeapFlags

impl BitAnd<AccessFlags> for AccessFlags

impl BitAnd<BufferUsageFlags> for BufferUsageFlags

impl BitAnd<BufferCreateFlags> for BufferCreateFlags

impl BitAnd<ShaderStageFlags> for ShaderStageFlags

impl BitAnd<ImageUsageFlags> for ImageUsageFlags

impl BitAnd<ImageCreateFlags> for ImageCreateFlags

impl BitAnd<ImageViewCreateFlags> for ImageViewCreateFlags

impl BitAnd<SamplerCreateFlags> for SamplerCreateFlags

impl BitAnd<PipelineCreateFlags> for PipelineCreateFlags

impl BitAnd<PipelineShaderStageCreateFlags> for PipelineShaderStageCreateFlags

impl BitAnd<ColorComponentFlags> for ColorComponentFlags

impl BitAnd<FenceCreateFlags> for FenceCreateFlags

impl BitAnd<SemaphoreCreateFlags> for SemaphoreCreateFlags

impl BitAnd<FormatFeatureFlags> for FormatFeatureFlags

impl BitAnd<QueryControlFlags> for QueryControlFlags

impl BitAnd<QueryResultFlags> for QueryResultFlags

impl BitAnd<CommandBufferUsageFlags> for CommandBufferUsageFlags

impl BitAnd<QueryPipelineStatisticFlags> for QueryPipelineStatisticFlags

impl BitAnd<ImageAspectFlags> for ImageAspectFlags

impl BitAnd<SparseImageFormatFlags> for SparseImageFormatFlags

impl BitAnd<SparseMemoryBindFlags> for SparseMemoryBindFlags

impl BitAnd<PipelineStageFlags> for PipelineStageFlags

impl BitAnd<CommandPoolCreateFlags> for CommandPoolCreateFlags

impl BitAnd<CommandPoolResetFlags> for CommandPoolResetFlags

impl BitAnd<CommandBufferResetFlags> for CommandBufferResetFlags

impl BitAnd<SampleCountFlags> for SampleCountFlags

impl BitAnd<AttachmentDescriptionFlags> for AttachmentDescriptionFlags

impl BitAnd<StencilFaceFlags> for StencilFaceFlags

impl BitAnd<DescriptorPoolCreateFlags> for DescriptorPoolCreateFlags

impl BitAnd<DependencyFlags> for DependencyFlags

impl BitAnd<SemaphoreWaitFlags> for SemaphoreWaitFlags

impl BitAnd<DisplayPlaneAlphaFlagsKHR> for DisplayPlaneAlphaFlagsKHR

impl BitAnd<CompositeAlphaFlagsKHR> for CompositeAlphaFlagsKHR

impl BitAnd<SurfaceTransformFlagsKHR> for SurfaceTransformFlagsKHR

impl BitAnd<SwapchainImageUsageFlagsANDROID> for SwapchainImageUsageFlagsANDROID

impl BitAnd<DebugReportFlagsEXT> for DebugReportFlagsEXT

impl BitAnd<ExternalMemoryHandleTypeFlagsNV> for ExternalMemoryHandleTypeFlagsNV

impl BitAnd<ExternalMemoryFeatureFlagsNV> for ExternalMemoryFeatureFlagsNV

impl BitAnd<SubgroupFeatureFlags> for SubgroupFeatureFlags

impl BitAnd<IndirectCommandsLayoutUsageFlagsNV> for IndirectCommandsLayoutUsageFlagsNV

impl BitAnd<IndirectStateFlagsNV> for IndirectStateFlagsNV

impl BitAnd<DescriptorSetLayoutCreateFlags> for DescriptorSetLayoutCreateFlags

impl BitAnd<ExternalMemoryHandleTypeFlags> for ExternalMemoryHandleTypeFlags

impl BitAnd<ExternalMemoryFeatureFlags> for ExternalMemoryFeatureFlags

impl BitAnd<ExternalSemaphoreHandleTypeFlags> for ExternalSemaphoreHandleTypeFlags

impl BitAnd<ExternalSemaphoreFeatureFlags> for ExternalSemaphoreFeatureFlags

impl BitAnd<SemaphoreImportFlags> for SemaphoreImportFlags

impl BitAnd<ExternalFenceHandleTypeFlags> for ExternalFenceHandleTypeFlags

impl BitAnd<ExternalFenceFeatureFlags> for ExternalFenceFeatureFlags

impl BitAnd<FenceImportFlags> for FenceImportFlags

impl BitAnd<SurfaceCounterFlagsEXT> for SurfaceCounterFlagsEXT

impl BitAnd<PeerMemoryFeatureFlags> for PeerMemoryFeatureFlags

impl BitAnd<MemoryAllocateFlags> for MemoryAllocateFlags

impl BitAnd<DeviceGroupPresentModeFlagsKHR> for DeviceGroupPresentModeFlagsKHR

impl BitAnd<SwapchainCreateFlagsKHR> for SwapchainCreateFlagsKHR

impl BitAnd<SubpassDescriptionFlags> for SubpassDescriptionFlags

impl BitAnd<DebugUtilsMessageSeverityFlagsEXT> for DebugUtilsMessageSeverityFlagsEXT

impl BitAnd<DebugUtilsMessageTypeFlagsEXT> for DebugUtilsMessageTypeFlagsEXT

impl BitAnd<DescriptorBindingFlags> for DescriptorBindingFlags

impl BitAnd<ConditionalRenderingFlagsEXT> for ConditionalRenderingFlagsEXT

impl BitAnd<ResolveModeFlags> for ResolveModeFlags

impl BitAnd<GeometryInstanceFlagsKHR> for GeometryInstanceFlagsKHR

impl BitAnd<GeometryFlagsKHR> for GeometryFlagsKHR

impl BitAnd<BuildAccelerationStructureFlagsKHR> for BuildAccelerationStructureFlagsKHR

impl BitAnd<FramebufferCreateFlags> for FramebufferCreateFlags

impl BitAnd<DeviceDiagnosticsConfigFlagsNV> for DeviceDiagnosticsConfigFlagsNV

impl BitAnd<PipelineCreationFeedbackFlagsEXT> for PipelineCreationFeedbackFlagsEXT

impl BitAnd<PerformanceCounterDescriptionFlagsKHR> for PerformanceCounterDescriptionFlagsKHR

impl BitAnd<AcquireProfilingLockFlagsKHR> for AcquireProfilingLockFlagsKHR

impl BitAnd<ShaderCorePropertiesFlagsAMD> for ShaderCorePropertiesFlagsAMD

impl BitAnd<ShaderModuleCreateFlags> for ShaderModuleCreateFlags

impl BitAnd<PipelineCompilerControlFlagsAMD> for PipelineCompilerControlFlagsAMD

impl BitAnd<ToolPurposeFlagsEXT> for ToolPurposeFlagsEXT

impl BitAnd<QueryPoolCreateFlags> for QueryPoolCreateFlags

impl BitAnd<PipelineLayoutCreateFlags> for PipelineLayoutCreateFlags

impl BitAnd<PipelineDepthStencilStateCreateFlags> for PipelineDepthStencilStateCreateFlags

impl BitAnd<PipelineDynamicStateCreateFlags> for PipelineDynamicStateCreateFlags

impl BitAnd<PipelineColorBlendStateCreateFlags> for PipelineColorBlendStateCreateFlags

impl BitAnd<PipelineMultisampleStateCreateFlags> for PipelineMultisampleStateCreateFlags

impl BitAnd<PipelineRasterizationStateCreateFlags> for PipelineRasterizationStateCreateFlags

impl BitAnd<PipelineViewportStateCreateFlags> for PipelineViewportStateCreateFlags

impl BitAnd<PipelineTessellationStateCreateFlags> for PipelineTessellationStateCreateFlags

impl BitAnd<PipelineInputAssemblyStateCreateFlags> for PipelineInputAssemblyStateCreateFlags

impl BitAnd<PipelineVertexInputStateCreateFlags> for PipelineVertexInputStateCreateFlags

impl BitAnd<BufferViewCreateFlags> for BufferViewCreateFlags

impl BitAnd<InstanceCreateFlags> for InstanceCreateFlags

impl BitAnd<DeviceCreateFlags> for DeviceCreateFlags

impl BitAnd<EventCreateFlags> for EventCreateFlags

impl BitAnd<MemoryMapFlags> for MemoryMapFlags

impl BitAnd<DescriptorPoolResetFlags> for DescriptorPoolResetFlags

impl BitAnd<DescriptorUpdateTemplateCreateFlags> for DescriptorUpdateTemplateCreateFlags

impl BitAnd<DisplayModeCreateFlagsKHR> for DisplayModeCreateFlagsKHR

impl BitAnd<DisplaySurfaceCreateFlagsKHR> for DisplaySurfaceCreateFlagsKHR

impl BitAnd<AndroidSurfaceCreateFlagsKHR> for AndroidSurfaceCreateFlagsKHR

impl BitAnd<ViSurfaceCreateFlagsNN> for ViSurfaceCreateFlagsNN

impl BitAnd<WaylandSurfaceCreateFlagsKHR> for WaylandSurfaceCreateFlagsKHR

impl BitAnd<Win32SurfaceCreateFlagsKHR> for Win32SurfaceCreateFlagsKHR

impl BitAnd<XlibSurfaceCreateFlagsKHR> for XlibSurfaceCreateFlagsKHR

impl BitAnd<XcbSurfaceCreateFlagsKHR> for XcbSurfaceCreateFlagsKHR

impl BitAnd<IOSSurfaceCreateFlagsMVK> for IOSSurfaceCreateFlagsMVK

impl BitAnd<MacOSSurfaceCreateFlagsMVK> for MacOSSurfaceCreateFlagsMVK

impl BitAnd<MetalSurfaceCreateFlagsEXT> for MetalSurfaceCreateFlagsEXT

impl BitAnd<ImagePipeSurfaceCreateFlagsFUCHSIA> for ImagePipeSurfaceCreateFlagsFUCHSIA

impl BitAnd<StreamDescriptorSurfaceCreateFlagsGGP> for StreamDescriptorSurfaceCreateFlagsGGP

impl BitAnd<HeadlessSurfaceCreateFlagsEXT> for HeadlessSurfaceCreateFlagsEXT

impl BitAnd<CommandPoolTrimFlags> for CommandPoolTrimFlags

impl BitAnd<PipelineViewportSwizzleStateCreateFlagsNV> for PipelineViewportSwizzleStateCreateFlagsNV

impl BitAnd<PipelineDiscardRectangleStateCreateFlagsEXT> for PipelineDiscardRectangleStateCreateFlagsEXT

impl BitAnd<PipelineCoverageToColorStateCreateFlagsNV> for PipelineCoverageToColorStateCreateFlagsNV

impl BitAnd<PipelineCoverageModulationStateCreateFlagsNV> for PipelineCoverageModulationStateCreateFlagsNV

impl BitAnd<PipelineCoverageReductionStateCreateFlagsNV> for PipelineCoverageReductionStateCreateFlagsNV

impl BitAnd<ValidationCacheCreateFlagsEXT> for ValidationCacheCreateFlagsEXT

impl BitAnd<DebugUtilsMessengerCreateFlagsEXT> for DebugUtilsMessengerCreateFlagsEXT

impl BitAnd<DebugUtilsMessengerCallbackDataFlagsEXT> for DebugUtilsMessengerCallbackDataFlagsEXT

impl BitAnd<PipelineRasterizationConservativeStateCreateFlagsEXT> for PipelineRasterizationConservativeStateCreateFlagsEXT

impl BitAnd<PipelineRasterizationStateStreamCreateFlagsEXT> for PipelineRasterizationStateStreamCreateFlagsEXT

impl BitAnd<PipelineRasterizationDepthClipStateCreateFlagsEXT> for PipelineRasterizationDepthClipStateCreateFlagsEXT

impl BitAnd<GpaSqShaderStageFlags> for GpaSqShaderStageFlags

impl BitAnd<ColorMask> for ColorMask

impl BitAnd<Mirror> for Mirror

impl<'a> BitAnd<&'a FixedBitSet> for &'a FixedBitSet

impl BitAnd<Access> for Access

impl BitAnd<Bind> for Bind

impl BitAnd<Usage> for Usage

impl BitAnd<DepthStencilFlags> for DepthStencilFlags

impl BitAnd<Usage> for Usage

impl BitAnd<Access> for Access

impl BitAnd<CommandBufferFlags> for CommandBufferFlags

impl BitAnd<Aspects> for Aspects

impl BitAnd<ImageFeature> for ImageFeature

impl BitAnd<BufferFeature> for BufferFeature

impl BitAnd<ViewCapabilities> for ViewCapabilities

impl BitAnd<Usage> for Usage

impl BitAnd<Access> for Access

impl BitAnd<Properties> for Properties

impl BitAnd<Dependencies> for Dependencies

impl BitAnd<CommandPoolCreateFlags> for CommandPoolCreateFlags

impl BitAnd<DescriptorPoolCreateFlags> for DescriptorPoolCreateFlags

impl BitAnd<ColorMask> for ColorMask

impl BitAnd<Face> for Face

impl BitAnd<PipelineStage> for PipelineStage

impl BitAnd<ShaderStageFlags> for ShaderStageFlags

impl BitAnd<PipelineCreationFlags> for PipelineCreationFlags

impl BitAnd<ControlFlags> for ControlFlags

impl BitAnd<ResultFlags> for ResultFlags

impl BitAnd<PipelineStatistic> for PipelineStatistic

impl BitAnd<PresentMode> for PresentMode

impl BitAnd<CompositeAlphaMode> for CompositeAlphaMode

impl BitAnd<Features> for Features

impl<T> BitAnd<T> for BitSet where
    T: BitSetLike, 

impl<'a, T> BitAnd<T> for &'a BitSet where
    T: BitSetLike, 

impl<T> BitAnd<T> for AtomicBitSet where
    T: BitSetLike, 

impl<'a, T> BitAnd<T> for &'a AtomicBitSet where
    T: BitSetLike, 

impl<A, T> BitAnd<T> for BitSetNot<A> where
    T: BitSetLike,
    A: BitSetLike, 

impl<'a, A, T> BitAnd<T> for &'a BitSetNot<A> where
    T: BitSetLike,
    A: BitSetLike, 

impl<A, B, T> BitAnd<T> for BitSetAnd<A, B> where
    T: BitSetLike,
    A: BitSetLike,
    B: BitSetLike, 

impl<'a, A, B, T> BitAnd<T> for &'a BitSetAnd<A, B> where
    T: BitSetLike,
    A: BitSetLike,
    B: BitSetLike, 

impl<A, B, T> BitAnd<T> for BitSetOr<A, B> where
    T: BitSetLike,
    A: BitSetLike,
    B: BitSetLike, 

impl<'a, A, B, T> BitAnd<T> for &'a BitSetOr<A, B> where
    T: BitSetLike,
    A: BitSetLike,
    B: BitSetLike, 

impl<A, B, T> BitAnd<T> for BitSetXor<A, B> where
    T: BitSetLike,
    A: BitSetLike,
    B: BitSetLike, 

impl<'a, A, B, T> BitAnd<T> for &'a BitSetXor<A, B> where
    T: BitSetLike,
    A: BitSetLike,
    B: BitSetLike, 

impl<T> BitAnd<T> for BitSetAll where
    T: BitSetLike, 

impl<'a, T> BitAnd<T> for &'a BitSetAll where
    T: BitSetLike, 

impl BitAnd<ModifierKey> for ModifierKey

impl BitAnd<PollOpt> for PollOpt

impl<T: Into<Ready>> BitAnd<T> for Ready

impl BitAnd<UnixReady> for UnixReady

impl BitAnd<WriterFlags> for WriterFlags

impl BitAnd<SamplingFlags> for SamplingFlags

impl BitAnd<ImageFlags> for ImageFlags

impl BitAnd<GlobalUse> for GlobalUse

impl BitAnd<AtFlags> for AtFlags

impl BitAnd<OFlag> for OFlag

impl BitAnd<SealFlag> for SealFlag

impl BitAnd<FdFlag> for FdFlag

impl BitAnd<SpliceFFlags> for SpliceFFlags

impl BitAnd<FallocateFlags> for FallocateFlags

impl BitAnd<ModuleInitFlags> for ModuleInitFlags

impl BitAnd<DeleteModuleFlags> for DeleteModuleFlags

impl BitAnd<MsFlags> for MsFlags

impl BitAnd<MntFlags> for MntFlags

impl BitAnd<MQ_OFlag> for MQ_OFlag

impl BitAnd<FdFlag> for FdFlag

impl BitAnd<InterfaceFlags> for InterfaceFlags

impl BitAnd<PollFlags> for PollFlags

impl BitAnd<CloneFlags> for CloneFlags

impl BitAnd<EpollFlags> for EpollFlags

impl BitAnd<EpollCreateFlags> for EpollCreateFlags

impl BitAnd<EfdFlags> for EfdFlags

impl BitAnd<MemFdCreateFlag> for MemFdCreateFlag

impl BitAnd<ProtFlags> for ProtFlags

impl BitAnd<MapFlags> for MapFlags

impl BitAnd<MsFlags> for MsFlags

impl BitAnd<MlockAllFlags> for MlockAllFlags

impl BitAnd<Options> for Options

impl BitAnd<QuotaValidFlags> for QuotaValidFlags

impl BitAnd<SaFlags> for SaFlags

impl BitAnd<SfdFlags> for SfdFlags

impl BitAnd<SockFlag> for SockFlag

impl BitAnd<MsgFlags> for MsgFlags

impl BitAnd<SFlag> for SFlag

impl BitAnd<Mode> for Mode

impl BitAnd<FsFlags> for FsFlags

impl BitAnd<InputFlags> for InputFlags

impl BitAnd<OutputFlags> for OutputFlags

impl BitAnd<ControlFlags> for ControlFlags

impl BitAnd<LocalFlags> for LocalFlags

impl BitAnd<WaitPidFlag> for WaitPidFlag

impl BitAnd<AddWatchFlags> for AddWatchFlags

impl BitAnd<InitFlags> for InitFlags

impl BitAnd<TimerFlags> for TimerFlags

impl BitAnd<TimerSetTimeFlags> for TimerSetTimeFlags

impl BitAnd<AccessFlags> for AccessFlags

impl BitAnd<BigInt> for BigInt

impl<'a> BitAnd<BigInt> for &'a BigInt

impl<'a, 'b> BitAnd<&'b BigInt> for &'a BigInt

impl<'a> BitAnd<&'a BigInt> for BigInt

impl BitAnd<BigUint> for BigUint

impl<'a> BitAnd<BigUint> for &'a BigUint

impl<'a, 'b> BitAnd<&'b BigUint> for &'a BigUint

impl<'a> BitAnd<&'a BigUint> for BigUint

impl<'a, 'b, T, S1, S2> BitAnd<&'b OrderSet<T, S2>> for &'a OrderSet<T, S1> where
    T: Eq + Hash + Clone,
    S1: BuildHasher + Default,
    S2: BuildHasher, 

impl BitAnd<ImageOperands> for ImageOperands

impl BitAnd<FPFastMathMode> for FPFastMathMode

impl BitAnd<SelectionControl> for SelectionControl

impl BitAnd<LoopControl> for LoopControl

impl BitAnd<FunctionControl> for FunctionControl

impl BitAnd<MemorySemantics> for MemorySemantics

impl BitAnd<MemoryAccess> for MemoryAccess

impl BitAnd<KernelProfilingInfo> for KernelProfilingInfo

impl BitAnd<RayFlags> for RayFlags

impl BitAnd<DndAction> for DndAction

impl BitAnd<Resize> for Resize

impl BitAnd<Transient> for Transient

impl BitAnd<Capability> for Capability

impl BitAnd<Mode> for Mode

impl BitAnd<ContentHint> for ContentHint

impl BitAnd<Anchor> for Anchor

impl BitAnd<Gravity> for Gravity

impl BitAnd<ConstraintAdjustment> for ConstraintAdjustment

impl BitAnd<Anchor> for Anchor

impl BitAnd<Flags> for Flags

impl BitAnd<ConstraintAdjustment> for ConstraintAdjustment

impl BitAnd<PipelineFlags> for PipelineFlags

impl BitAnd<BufferUse> for BufferUse

impl BitAnd<TextureUse> for TextureUse

impl BitAnd<BackendBit> for BackendBit

impl BitAnd<Features> for Features

impl BitAnd<ShaderStage> for ShaderStage

impl BitAnd<ColorWrite> for ColorWrite

impl BitAnd<BufferUsage> for BufferUsage

impl BitAnd<TextureUsage> for TextureUsage

impl BitAnd<ModifiersState> for ModifiersState