[−][src]Struct rendy_core::hal::pso::Rasterizer
Rasterization state.
Fields
polygon_mode: PolygonMode
How to rasterize this primitive.
cull_face: Face
Which face should be culled.
front_face: FrontFace
Which vertex winding is considered to be the front face for culling.
depth_clamping: bool
Whether or not to enable depth clamping; when enabled, instead of fragments being omitted when they are outside the bounds of the z-plane, they will be clamped to the min or max z value.
depth_bias: Option<State<DepthBias>>
What depth bias, if any, to use for the drawn primitives.
conservative: bool
Controls how triangles will be rasterized depending on their overlap with pixels.
Implementations
impl Rasterizer
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pub const FILL: Rasterizer
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Simple polygon-filling rasterizer state
Trait Implementations
impl Clone for Rasterizer
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impl Copy for Rasterizer
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impl Debug for Rasterizer
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impl PartialEq<Rasterizer> for Rasterizer
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impl StructuralPartialEq for Rasterizer
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Auto Trait Implementations
impl RefUnwindSafe for Rasterizer
impl Send for Rasterizer
impl Sync for Rasterizer
impl Unpin for Rasterizer
impl UnwindSafe for Rasterizer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,