[−][src]Enum shaderc::SourceLanguage
pub enum SourceLanguage { GLSL, HLSL, }
Source language.
Variants
Trait Implementations
impl Clone for SourceLanguage
[src][+]
impl Copy for SourceLanguage
[src]
impl Debug for SourceLanguage
[src][+]
impl Eq for SourceLanguage
[src]
impl PartialEq<SourceLanguage> for SourceLanguage
[src][+]
impl StructuralEq for SourceLanguage
[src]
impl StructuralPartialEq for SourceLanguage
[src]
Auto Trait Implementations
impl RefUnwindSafe for SourceLanguage
impl Send for SourceLanguage
impl Sync for SourceLanguage
impl Unpin for SourceLanguage
impl UnwindSafe for SourceLanguage
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src][+]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src][+]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src][+]
T: ?Sized,
impl<T> From<T> for T
[src][+]
impl<T, U> Into<U> for T where
U: From<T>,
[src][+]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src][+]
T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src][+]
U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src][+]
U: TryFrom<T>,