[−][src]Struct vulkano::pipeline::vertex::BufferlessDefinition
Implementation of VertexDefinition
for drawing with no buffers at all.
This is only useful if your shaders come up with vertex data on their own, e.g. by inspecting
gl_VertexIndex
Trait Implementations
impl<I> VertexDefinition<I> for BufferlessDefinition
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type BuffersIter = Empty<(u32, usize, InputRate)>
Iterator that returns the offset, the stride (in bytes) and input rate of each buffer.
type AttribsIter = Empty<(u32, u32, AttributeInfo)>
Iterator that returns the attribute location, buffer id, and infos.
fn definition(
&self,
_: &I
) -> Result<(Self::BuffersIter, Self::AttribsIter), IncompatibleVertexDefinitionError>
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&self,
_: &I
) -> Result<(Self::BuffersIter, Self::AttribsIter), IncompatibleVertexDefinitionError>
impl VertexSource<BufferlessVertices> for BufferlessDefinition
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fn decode(
&self,
n: BufferlessVertices
) -> (Vec<Box<dyn BufferAccess + Sync + Send + 'static>>, usize, usize)
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&self,
n: BufferlessVertices
) -> (Vec<Box<dyn BufferAccess + Sync + Send + 'static>>, usize, usize)
impl<T> VertexSource<Vec<T>> for BufferlessDefinition
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Auto Trait Implementations
impl RefUnwindSafe for BufferlessDefinition
impl Send for BufferlessDefinition
impl Sync for BufferlessDefinition
impl Unpin for BufferlessDefinition
impl UnwindSafe for BufferlessDefinition
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Content for T
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fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
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fn is_size_suitable(usize) -> bool
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fn indiv_size() -> usize
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,