[−][src]Struct wgpu::CommandBuffer
Handle to a command buffer on the GPU.
A CommandBuffer represents a complete sequence of commands that may be submitted to a command
queue with Queue::submit. A CommandBuffer is obtained by recording a series of commands to
a CommandEncoder and then calling CommandEncoder::finish.
Trait Implementations
impl Debug for CommandBuffer[src]
impl Drop for CommandBuffer[src]
Auto Trait Implementations
impl !RefUnwindSafe for CommandBuffer
impl Send for CommandBuffer
impl Sync for CommandBuffer
impl Unpin for CommandBuffer
impl !UnwindSafe for CommandBuffer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T> Instrument for T[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,