[−][src]Struct wgpu::TextureCopyViewBase
View of a texture which can be used to copy to/from a buffer/texture.
Fields
texture: TThe texture to be copied to/from.
mip_level: u32The target mip level of the texture.
origin: Origin3dThe base texel of the texture in the selected mip_level.
Trait Implementations
impl<T> Clone for TextureCopyView<T> where
T: Clone, [src]
T: Clone,
fn clone(&self) -> TextureCopyView<T>[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<T> Debug for TextureCopyView<T> where
T: Debug, [src]
T: Debug,
Auto Trait Implementations
impl<T> RefUnwindSafe for TextureCopyView<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for TextureCopyView<T> where
T: Send,
T: Send,
impl<T> Sync for TextureCopyView<T> where
T: Sync,
T: Sync,
impl<T> Unpin for TextureCopyView<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for TextureCopyView<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T> Instrument for T[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,