Enum gfx::format::Srgb[][src]

pub enum Srgb {}

Trait Implementations

impl BlendChannel for Srgb[src]

impl ChannelTyped for Srgb[src]

type ShaderType = f32

Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more

impl Clone for Srgb[src]

impl Copy for Srgb[src]

impl Debug for Srgb[src]

impl Eq for Srgb[src]

impl Hash for Srgb[src]

impl Ord for Srgb[src]

impl PartialEq<Srgb> for Srgb[src]

impl PartialOrd<Srgb> for Srgb[src]

impl RenderChannel for Srgb[src]

impl StructuralEq for Srgb[src]

impl StructuralPartialEq for Srgb[src]

impl TextureChannel for Srgb[src]

Auto Trait Implementations

impl RefUnwindSafe for Srgb

impl Send for Srgb

impl Sync for Srgb

impl Unpin for Srgb

impl UnwindSafe for Srgb

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.