Struct gfx::shade::core::ConstVar [−][src]
A constant in the shader - a bit of data that doesn’t vary
Fields
name: String
Name of this constant.
location: usize
Location of this constant in the program. For constant buffer elements, it’s the offset in bytes.
count: usize
Number of elements this constant represents.
base_type: BaseType
Type that this constant is composed of
container: ContainerType
“Scalarness” of this constant.
Implementations
impl ConstVar
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pub fn is_compatible(
&self,
value: &UniformValue
) -> Result<(), CompatibilityError>
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&self,
value: &UniformValue
) -> Result<(), CompatibilityError>
Whether a value is compatible with this variable. That is, whether the value can be stored in this variable.
Trait Implementations
impl Clone for ConstVar
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impl Debug for ConstVar
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impl Eq for ConstVar
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impl Hash for ConstVar
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pub fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<ConstVar> for ConstVar
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impl StructuralEq for ConstVar
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impl StructuralPartialEq for ConstVar
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Auto Trait Implementations
impl RefUnwindSafe for ConstVar
impl Send for ConstVar
impl Sync for ConstVar
impl Unpin for ConstVar
impl UnwindSafe for ConstVar
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,