Enum gfx_core::dummy::DummyResources [−][src]
Dummy resources phantom type
Trait Implementations
impl Buffer<DummyResources> for DummyCommandBuffer
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fn reset(&mut self)
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fn bind_pipeline_state(&mut self, _: ())
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fn bind_vertex_buffers(&mut self, _: VertexBufferSet<DummyResources>)
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fn bind_constant_buffers(&mut self, _: &[ConstantBufferParam<DummyResources>])
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fn bind_global_constant(&mut self, _: Location, _: UniformValue)
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fn bind_resource_views(&mut self, _: &[ResourceViewParam<DummyResources>])
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fn bind_unordered_views(&mut self, _: &[UnorderedViewParam<DummyResources>])
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fn bind_samplers(&mut self, _: &[SamplerParam<DummyResources>])
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fn bind_pixel_targets(&mut self, _: PixelTargetSet<DummyResources>)
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fn bind_index(&mut self, _: (), _: IndexType)
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fn set_scissor(&mut self, _: Rect)
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fn set_ref_values(&mut self, _: RefValues)
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fn copy_buffer(&mut self, _: (), _: (), _: usize, _: usize, _: usize)
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fn copy_buffer_to_texture(&mut self, _: (), _: usize, _: TextureCopyRegion<()>)
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fn copy_texture_to_buffer(&mut self, _: TextureCopyRegion<()>, _: (), _: usize)
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fn copy_texture_to_texture(
&mut self,
_: TextureCopyRegion<()>,
_: TextureCopyRegion<()>
)
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&mut self,
_: TextureCopyRegion<()>,
_: TextureCopyRegion<()>
)
fn update_buffer(&mut self, _: (), _: &[u8], _: usize)
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fn update_texture(&mut self, _: TextureCopyRegion<()>, _: &[u8])
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fn generate_mipmap(&mut self, _: ())
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fn clear_color(&mut self, _: (), _: ClearColor)
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fn clear_depth_stencil(&mut self, _: (), _: Option<Depth>, _: Option<Stencil>)
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fn call_draw(
&mut self,
_: VertexCount,
_: VertexCount,
_: Option<InstanceParams>
)
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&mut self,
_: VertexCount,
_: VertexCount,
_: Option<InstanceParams>
)
fn call_draw_indexed(
&mut self,
_: VertexCount,
_: VertexCount,
_: VertexCount,
_: Option<InstanceParams>
)
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&mut self,
_: VertexCount,
_: VertexCount,
_: VertexCount,
_: Option<InstanceParams>
)
impl Clone for DummyResources
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fn clone(&self) -> DummyResources
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for DummyResources
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impl Debug for DummyResources
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impl Eq for DummyResources
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impl Hash for DummyResources
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fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<DummyResources> for DummyResources
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fn eq(&self, other: &DummyResources) -> bool
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#[must_use]pub fn ne(&self, other: &Rhs) -> bool
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impl Resources for DummyResources
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type Buffer = ()
type Shader = ()
type Program = ()
type PipelineStateObject = ()
type Texture = ()
type ShaderResourceView = ()
type UnorderedAccessView = ()
type RenderTargetView = ()
type DepthStencilView = ()
type Sampler = ()
type Fence = DummyFence
type Mapping = DummyMapping
impl StructuralEq for DummyResources
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impl StructuralPartialEq for DummyResources
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Auto Trait Implementations
impl RefUnwindSafe for DummyResources
impl Send for DummyResources
impl Sync for DummyResources
impl Unpin for DummyResources
impl UnwindSafe for DummyResources
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,