Struct gfx_core::shade::AttributeVar[][src]

pub struct AttributeVar {
    pub name: String,
    pub slot: AttributeSlot,
    pub base_type: BaseType,
    pub container: ContainerType,
}

Vertex information that a shader takes as input.

Fields

name: String

Name of this attribute.

slot: AttributeSlot

Slot of the vertex attribute.

base_type: BaseType

Type that this attribute is composed of.

container: ContainerType

“Scalarness” of this attribute.

Trait Implementations

impl Clone for AttributeVar[src]

impl Debug for AttributeVar[src]

impl Eq for AttributeVar[src]

impl Hash for AttributeVar[src]

impl PartialEq<AttributeVar> for AttributeVar[src]

impl StructuralEq for AttributeVar[src]

impl StructuralPartialEq for AttributeVar[src]

Auto Trait Implementations

impl RefUnwindSafe for AttributeVar

impl Send for AttributeVar

impl Sync for AttributeVar

impl Unpin for AttributeVar

impl UnwindSafe for AttributeVar

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.