Enum gfx::format::Int[][src]

pub enum Int {}

Trait Implementations

impl ChannelTyped for Int[src]

type ShaderType = i32

Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more

impl Clone for Int[src]

impl Copy for Int[src]

impl Debug for Int[src]

impl Eq for Int[src]

impl Hash for Int[src]

impl Ord for Int[src]

impl PartialEq<Int> for Int[src]

impl PartialOrd<Int> for Int[src]

impl RenderChannel for Int[src]

impl StructuralEq for Int[src]

impl StructuralPartialEq for Int[src]

impl TextureChannel for Int[src]

Auto Trait Implementations

impl RefUnwindSafe for Int

impl Send for Int

impl Sync for Int

impl Unpin for Int

impl UnwindSafe for Int

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.