Enum gfx::format::Uint[][src]

pub enum Uint {}

Trait Implementations

impl ChannelTyped for Uint[src]

type ShaderType = u32

Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more

impl Clone for Uint[src]

impl Copy for Uint[src]

impl Debug for Uint[src]

impl Eq for Uint[src]

impl Hash for Uint[src]

impl Ord for Uint[src]

impl PartialEq<Uint> for Uint[src]

impl PartialOrd<Uint> for Uint[src]

impl RenderChannel for Uint[src]

impl StructuralEq for Uint[src]

impl StructuralPartialEq for Uint[src]

impl TextureChannel for Uint[src]

Auto Trait Implementations

impl RefUnwindSafe for Uint

impl Send for Uint

impl Sync for Uint

impl Unpin for Uint

impl UnwindSafe for Uint

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.