Struct hematite_server::packet::play::serverbound::PlayerDigging [] [src]

pub struct PlayerDigging {
    pub status: i8::Clean,
    pub location: BlockPos::Clean,
    pub face: i8::Clean,
}

Fields

status
location
face

Trait Implementations

impl Protocol for PlayerDigging

type Clean = Self

fn proto_len(value: &PlayerDigging) -> usize

fn proto_encode(value: &PlayerDigging, dst: &mut Write) -> Result<()>

fn proto_decode(src: &mut Read) -> Result<PlayerDigging>

impl PacketWrite for PlayerDigging

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for PlayerDigging

fn fmt(&self, __arg_0: &mut Formatter) -> Result