Struct collada::Geometry
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[src]
pub struct Geometry { pub material_name: Option<String>, pub smooth_shading_group: usize, pub shapes: Vec<Shape>, }
A set of shapes, all using the given material.
Fields
material_name | A reference to the material to apply to this geometry. |
smooth_shading_group | Should we use smooth shading when rendering this? |
shapes | The shapes of which this geometry is composed. |