Struct draw_state::state::Color[][src]

pub struct Color {
    pub mask: ColorMask,
    pub blend: Option<Blend>,
}

The state of an active color render target

Fields

mask: ColorMask

Color mask to use.

blend: Option<Blend>

Optional blending.

Trait Implementations

impl Clone for Color[src]

impl Copy for Color[src]

impl Debug for Color[src]

impl Default for Color[src]

impl Eq for Color[src]

impl Hash for Color[src]

impl PartialEq<Color> for Color[src]

impl PartialOrd<Color> for Color[src]

impl StructuralEq for Color[src]

impl StructuralPartialEq for Color[src]

Auto Trait Implementations

impl RefUnwindSafe for Color

impl Send for Color

impl Sync for Color

impl Unpin for Color

impl UnwindSafe for Color

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.