Trait gfx::Resources[][src]

pub trait Resources: Clone + Hash + Debug + Eq + PartialEq<Self> + Any {
    type Buffer: Clone + Hash + Debug + Eq + PartialEq<Self::Buffer> + Any + Send + Sync + Copy;
    type Shader: Clone + Hash + Debug + Eq + PartialEq<Self::Shader> + Any + Send + Sync;
    type Program: Clone + Hash + Debug + Eq + PartialEq<Self::Program> + Any + Send + Sync;
    type PipelineStateObject: Clone + Hash + Debug + Eq + PartialEq<Self::PipelineStateObject> + Any + Send + Sync;
    type Texture: Clone + Hash + Debug + Eq + PartialEq<Self::Texture> + Any + Send + Sync;
    type ShaderResourceView: Clone + Hash + Debug + Eq + PartialEq<Self::ShaderResourceView> + Any + Send + Sync + Copy;
    type UnorderedAccessView: Clone + Hash + Debug + Eq + PartialEq<Self::UnorderedAccessView> + Any + Send + Sync + Copy;
    type RenderTargetView: Clone + Hash + Debug + Eq + PartialEq<Self::RenderTargetView> + Any + Send + Sync + Copy;
    type DepthStencilView: Clone + Hash + Debug + Eq + PartialEq<Self::DepthStencilView> + Any + Send + Sync;
    type Sampler: Clone + Hash + Debug + Eq + PartialEq<Self::Sampler> + Any + Send + Sync + Copy;
    type Fence: Clone + Hash + Debug + Eq + PartialEq<Self::Fence> + Any + Send + Sync;
    type Mapping: Hash + Debug + Eq + PartialEq<Self::Mapping> + Any + Send + Sync + Gate<Self>;
}

Different types of a specific API.

Associated Types

type Buffer: Clone + Hash + Debug + Eq + PartialEq<Self::Buffer> + Any + Send + Sync + Copy[src]

type Shader: Clone + Hash + Debug + Eq + PartialEq<Self::Shader> + Any + Send + Sync[src]

type Program: Clone + Hash + Debug + Eq + PartialEq<Self::Program> + Any + Send + Sync[src]

type PipelineStateObject: Clone + Hash + Debug + Eq + PartialEq<Self::PipelineStateObject> + Any + Send + Sync[src]

type Texture: Clone + Hash + Debug + Eq + PartialEq<Self::Texture> + Any + Send + Sync[src]

type ShaderResourceView: Clone + Hash + Debug + Eq + PartialEq<Self::ShaderResourceView> + Any + Send + Sync + Copy[src]

type UnorderedAccessView: Clone + Hash + Debug + Eq + PartialEq<Self::UnorderedAccessView> + Any + Send + Sync + Copy[src]

type RenderTargetView: Clone + Hash + Debug + Eq + PartialEq<Self::RenderTargetView> + Any + Send + Sync + Copy[src]

type DepthStencilView: Clone + Hash + Debug + Eq + PartialEq<Self::DepthStencilView> + Any + Send + Sync[src]

type Sampler: Clone + Hash + Debug + Eq + PartialEq<Self::Sampler> + Any + Send + Sync + Copy[src]

type Fence: Clone + Hash + Debug + Eq + PartialEq<Self::Fence> + Any + Send + Sync[src]

type Mapping: Hash + Debug + Eq + PartialEq<Self::Mapping> + Any + Send + Sync + Gate<Self>[src]

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Implementations on Foreign Types

impl Resources for DummyResources[src]

type Buffer = ()

type Shader = ()

type Program = ()

type PipelineStateObject = ()

type Texture = ()

type ShaderResourceView = ()

type UnorderedAccessView = ()

type RenderTargetView = ()

type DepthStencilView = ()

type Sampler = ()

type Fence = DummyFence

type Mapping = DummyMapping

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Implementors

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