Enum gfx_core::format::Float[][src]

pub enum Float {}

Trait Implementations

impl BlendChannel for Float[src]

impl ChannelTyped for Float[src]

type ShaderType = f32

Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more

impl Clone for Float[src]

impl Copy for Float[src]

impl Debug for Float[src]

impl Eq for Float[src]

impl Hash for Float[src]

impl Ord for Float[src]

impl PartialEq<Float> for Float[src]

impl PartialOrd<Float> for Float[src]

impl RenderChannel for Float[src]

impl StructuralEq for Float[src]

impl StructuralPartialEq for Float[src]

impl TextureChannel for Float[src]

Auto Trait Implementations

impl RefUnwindSafe for Float

impl Send for Float

impl Sync for Float

impl Unpin for Float

impl UnwindSafe for Float

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.