Struct gfx_core::texture::TextureCopyRegion[][src]

pub struct TextureCopyRegion<T> {
    pub texture: T,
    pub kind: Kind,
    pub cube_face: Option<CubeFace>,
    pub info: RawImageInfo,
}

A texture region defined for copy operations

Fields

texture: T

Raw texture

kind: Kind

Texture kind

cube_face: Option<CubeFace>

Optional cube face

info: RawImageInfo

Dimensions, offsets, and format

Implementations

impl<T> TextureCopyRegion<T>[src]

pub fn with_texture<U>(self, texture: U) -> TextureCopyRegion<U>[src]

Change the texture

Trait Implementations

impl<T: Clone> Clone for TextureCopyRegion<T>[src]

impl<T: Debug> Debug for TextureCopyRegion<T>[src]

impl<T: Eq> Eq for TextureCopyRegion<T>[src]

impl<T: Hash> Hash for TextureCopyRegion<T>[src]

impl<T: Ord> Ord for TextureCopyRegion<T>[src]

impl<T: PartialEq> PartialEq<TextureCopyRegion<T>> for TextureCopyRegion<T>[src]

impl<T: PartialOrd> PartialOrd<TextureCopyRegion<T>> for TextureCopyRegion<T>[src]

impl<T> StructuralEq for TextureCopyRegion<T>[src]

impl<T> StructuralPartialEq for TextureCopyRegion<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for TextureCopyRegion<T> where
    T: RefUnwindSafe

impl<T> Send for TextureCopyRegion<T> where
    T: Send

impl<T> Sync for TextureCopyRegion<T> where
    T: Sync

impl<T> Unpin for TextureCopyRegion<T> where
    T: Unpin

impl<T> UnwindSafe for TextureCopyRegion<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.