Struct gfx_device_gl::BufferElement[][src]

pub struct BufferElement {
    pub desc: VertexBufferDesc,
    pub elem: Element<Format>,
}

Fields

desc: VertexBufferDescelem: Element<Format>

Trait Implementations

impl Clone for BufferElement[src]

impl Copy for BufferElement[src]

impl Debug for BufferElement[src]

impl Eq for BufferElement[src]

impl Hash for BufferElement[src]

impl PartialEq<BufferElement> for BufferElement[src]

impl StructuralEq for BufferElement[src]

impl StructuralPartialEq for BufferElement[src]

Auto Trait Implementations

impl RefUnwindSafe for BufferElement

impl Send for BufferElement

impl Sync for BufferElement

impl Unpin for BufferElement

impl UnwindSafe for BufferElement

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.