Enum input::Input[][src]

pub enum Input {
    Button(ButtonArgs),
    Move(Motion),
    Text(String),
    Resize(ResizeArgs),
    Focus(bool),
    Cursor(bool),
    FileDrag(FileDrag),
    Close(CloseArgs),
}

Models input events.

Variants

Button(ButtonArgs)

Changed button state.

Move(Motion)

Moved mouse cursor.

Text(String)

Text (usually from keyboard).

Resize(ResizeArgs)

Window got resized.

Focus(bool)

Window gained or lost focus.

Cursor(bool)

Window gained or lost cursor.

FileDrag(FileDrag)

A file is being dragged or dropped over the window.

Close(CloseArgs)

Window closed.

Trait Implementations

impl Clone for Input[src]

impl Debug for Input[src]

impl<'de> Deserialize<'de> for Input[src]

impl From<ButtonArgs> for Input[src]

impl From<CloseArgs> for Input[src]

impl From<ControllerAxisArgs> for Input[src]

impl From<Motion> for Input[src]

impl From<TouchArgs> for Input[src]

impl PartialEq<Input> for Input[src]

impl PartialOrd<Input> for Input[src]

impl Serialize for Input[src]

impl StructuralPartialEq for Input[src]

Auto Trait Implementations

impl RefUnwindSafe for Input

impl Send for Input

impl Sync for Input

impl Unpin for Input

impl UnwindSafe for Input

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.