Enum shader_version::opengl::OpenGL[][src]

pub enum OpenGL {
    V2_0,
    V2_1,
    V3_0,
    V3_1,
    V3_2,
    V3_3,
    V4_0,
    V4_1,
    V4_2,
    V4_3,
    V4_4,
    V4_5,
}

Variants

V2_0
V2_1
V3_0
V3_1
V3_2
V3_3
V4_0
V4_1
V4_2
V4_3
V4_4
V4_5

Implementations

impl OpenGL[src]

pub fn from_api(val: Version) -> Option<OpenGL>[src]

Creates a new OpenGL version from graphics API version.

pub fn get_major_minor(&self) -> (isize, isize)[src]

Gets the minor version of OpenGL.

pub fn to_glsl(&self) -> GLSL[src]

Gets GLSL version associated with OpenGL.

Trait Implementations

impl Clone for OpenGL[src]

impl Copy for OpenGL[src]

impl Debug for OpenGL[src]

impl Eq for OpenGL[src]

impl FromStr for OpenGL[src]

type Err = ParseOpenGLError

The associated error which can be returned from parsing.

impl Into<Version> for OpenGL[src]

impl Ord for OpenGL[src]

impl PartialEq<OpenGL> for OpenGL[src]

impl PartialOrd<OpenGL> for OpenGL[src]

impl StructuralEq for OpenGL[src]

impl StructuralPartialEq for OpenGL[src]

Auto Trait Implementations

impl RefUnwindSafe for OpenGL

impl Send for OpenGL

impl Sync for OpenGL

impl Unpin for OpenGL

impl UnwindSafe for OpenGL

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.