Enum gfx::device::shade::UniformValue
[−]
[src]
pub enum UniformValue {
I32(i32),
F32(f32),
I32Vector2([i32; 2]),
I32Vector3([i32; 3]),
I32Vector4([i32; 4]),
F32Vector2([f32; 2]),
F32Vector3([f32; 3]),
F32Vector4([f32; 4]),
F32Matrix2([[f32; 2]; 2]),
F32Matrix3([[f32; 3]; 3]),
F32Matrix4([[f32; 4]; 4]),
}A value that can be uploaded to the device as a uniform.
Variants
I32 | |
F32 | |
I32Vector2 | |
I32Vector3 | |
I32Vector4 | |
F32Vector2 | |
F32Vector3 | |
F32Vector4 | |
F32Matrix2 | |
F32Matrix3 | |
F32Matrix4 |
Methods
impl UniformValue
fn is_same_type(&self, other: &UniformValue) -> bool
Whether two UniformValues have the same type.