Module skeletal_animation::blend_tree
[−]
[src]
Structs
| AdditiveAnimNode |
An AnimNode where pose output is additive blend with output of additive_input added to base_input, with blend factor according to value of blend_param |
| AnimBlendTree |
A tree of AnimNodes |
| ClipAnimNode |
An AnimNode where pose output is from an animation ClipInstance |
| LerpAnimNode |
An AnimNode where pose output is linear blend between the output of the two input AnimNodes, with blend factor according the blend_param value |
Enums
| AnimNodeHandle | |
| BlendTreeNodeDef |
Definition of a blend tree, used by AnimationController to construct an AnimBlendTree |
Traits
| AnimNode |
Type Definitions
| ClipId |
Identifier for an AnimationClip within a BlendTreeNodeDef |
| ParamId |
Identifier for animation controller parameter, within a LerpNode |