Struct skeletal_animation::controller::AnimationControllerDef
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[src]
pub struct AnimationControllerDef { pub name: String, pub parameters: Vec<String>, pub states: Vec<AnimationStateDef>, pub initial_state: String, }
Definition struct for an AnimationController, which can be deserialized from JSON and converted to an AnimationController instance at runtime
Fields
name | Identifying name for the controller definition |
parameters | Declaration list of all parameters that are used by the AnimationController, including state transition conditions and blend tree parameters |
states | List of animation state definitions |
initial_state | The name of the state that the AnimationController should start in |