[−][src]Struct conrod_core::widget::button::Button
A pressable button widget whose reaction is triggered upon release.
Fields
show: S
Whether the Button
is a Flat
color or an Image
.
style: Style
Unique styling parameters for the Button.
Implementations
impl<'a> Button<'a, Image>
[src]
pub fn image(image_id: Id) -> Self
[src]
Begin building a button displaying the given Image
on top.
pub fn source_rectangle(self, rect: Rect) -> Self
[src]
The rectangular area of the image that we wish to display.
If this method is not called, the entire image will be used.
pub fn image_color(self, color: Color) -> Self
[src]
Map the Image
's luminance to the given color.
pub fn image_color_with_feedback(self, color: Color) -> Self
[src]
Map the Image
's luminance to the given color.
The color will change slightly when the button is highlighted or clicked to give the user some visual feedback.
pub fn hover_image(self, id: Id) -> Self
[src]
The image displayed while the mouse hovers over the Button
.
pub fn press_image(self, id: Id) -> Self
[src]
The image displayed while the Button
is pressed.
impl<'a> Button<'a, Flat>
[src]
pub fn new() -> Self
[src]
Begin building a flat-colored Button
widget.
pub fn with_style(self, s: Style) -> Self
[src]
Override the default button style
pub fn hover_color(self, color: Color) -> Self
[src]
Specify a color to use when the mouse hovers over the button.
By default, this is color.highlighted()
where color
is the button's regular color.
pub fn press_color(self, color: Color) -> Self
[src]
Specify a color to use when the mouse presses the button.
By default, this is color.clicked()
where color
is the button's regular color.
impl<'a, S> Button<'a, S>
[src]
pub fn label_font_id(self, font_id: Id) -> Self
[src]
Specify the font used for displaying the label.
pub fn left_justify_label(self) -> Self
[src]
Align the label to the left of the Button
's surface.
pub fn center_justify_label(self) -> Self
[src]
Align the label to the mid-left of the Button
's surface.
This is the default label alignment.
pub fn right_justify_label(self) -> Self
[src]
Align the label to the mid-left of the Button
's surface.
pub fn label_x(self, x: Relative) -> Self
[src]
Specify the label's position relatively to Button
along the x axis.
pub fn label_y(self, y: Relative) -> Self
[src]
Specify the label's position relatively to Button
along the y axis.
pub fn enabled(self, enabled: bool) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
Trait Implementations
impl<'a, S> Borderable for Button<'a, S>
[src]
fn border(self, border: Scalar) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
fn border_color(self, border_color: Color) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
fn border_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
[src]
fn border_rgb(self, r: f32, g: f32, b: f32) -> Self
[src]
fn border_hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
[src]
fn border_hsl(self, h: f32, s: f32, l: f32) -> Self
[src]
impl<'a, S: Clone> Clone for Button<'a, S>
[src]
impl<'a, S> Colorable for Button<'a, S>
[src]
fn color(self, color: Color) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
[src]
fn rgb(self, r: f32, g: f32, b: f32) -> Self
[src]
fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
[src]
fn hsl(self, h: f32, s: f32, l: f32) -> Self
[src]
impl<'a, S> Common for Button<'a, S>
[src]
fn common(&self) -> &CommonBuilder
[src]
fn common_mut(&mut self) -> &mut CommonBuilder
[src]
impl<'a, S> Labelable<'a> for Button<'a, S>
[src]
fn label(self, label: &'a str) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
fn label_color(self, label_color: Color) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
fn label_font_size(self, label_font_size: FontSize) -> Self
[src]
Build the type's self.$($assignee).+ with the given $Type.
fn label_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
[src]
fn label_rgb(self, r: f32, g: f32, b: f32) -> Self
[src]
fn label_hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
[src]
fn label_hsl(self, h: f32, s: f32, l: f32) -> Self
[src]
fn small_font(self, ui: &Ui) -> Self
[src]
fn medium_font(self, ui: &Ui) -> Self
[src]
fn large_font(self, ui: &Ui) -> Self
[src]
impl<'a> Widget for Button<'a, Flat>
[src]
type State = FlatIds
State to be stored within the Ui
s widget cache. Read more
type Style = Style
Every widget is required to have its own associated Style
type. This type is intended to
contain high-level styling information for the widget that can be optionally specified by
a user of the widget. Read more
type Event = TimesClicked
The type of event yielded by the widget, returned via the Widget::set
function. Read more
fn init_state(&self, id_gen: Generator<'_>) -> Self::State
[src]
fn style(&self) -> Style
[src]
fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
[src]
Update the state of the Button.
fn default_x_position(&self, ui: &Ui) -> Position
[src]
fn default_y_position(&self, ui: &Ui) -> Position
[src]
fn default_x_dimension(&self, ui: &Ui) -> Dimension
[src]
fn default_y_dimension(&self, ui: &Ui) -> Dimension
[src]
fn drag_area(
&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
[src]
&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
[src]
fn is_over(&self) -> IsOverFn
[src]
fn parent(self, parent_id: Id) -> Self
[src]
fn no_parent(self) -> Self
[src]
fn place_on_kid_area(self, b: bool) -> Self
[src]
fn graphics_for(self, id: Id) -> Self
[src]
fn floating(self, is_floating: bool) -> Self
[src]
fn crop_kids(self) -> Self
[src]
fn scroll_kids(self) -> Self
[src]
fn scroll_kids_vertically(self) -> Self
[src]
fn scroll_kids_horizontally(self) -> Self
[src]
fn and<F>(self, build: F) -> Self where
F: FnOnce(Self) -> Self,
[src]
F: FnOnce(Self) -> Self,
fn and_mut<F>(self, mutate: F) -> Self where
F: FnOnce(&mut Self),
[src]
F: FnOnce(&mut Self),
fn and_if<F>(self, cond: bool, build: F) -> Self where
F: FnOnce(Self) -> Self,
[src]
F: FnOnce(Self) -> Self,
fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where
F: FnOnce(Self, T) -> Self,
[src]
F: FnOnce(Self, T) -> Self,
fn set<'a, 'b>(self, id: Id, ui_cell: &'a mut UiCell<'b>) -> Self::Event
[src]
impl<'a> Widget for Button<'a, Image>
[src]
type State = ImageIds
State to be stored within the Ui
s widget cache. Read more
type Style = Style
Every widget is required to have its own associated Style
type. This type is intended to
contain high-level styling information for the widget that can be optionally specified by
a user of the widget. Read more
type Event = TimesClicked
The type of event yielded by the widget, returned via the Widget::set
function. Read more
fn init_state(&self, id_gen: Generator<'_>) -> Self::State
[src]
fn style(&self) -> Style
[src]
fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
[src]
Update the state of the Button.
fn default_x_position(&self, ui: &Ui) -> Position
[src]
fn default_y_position(&self, ui: &Ui) -> Position
[src]
fn default_x_dimension(&self, ui: &Ui) -> Dimension
[src]
fn default_y_dimension(&self, ui: &Ui) -> Dimension
[src]
fn drag_area(
&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
[src]
&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
[src]
fn is_over(&self) -> IsOverFn
[src]
fn parent(self, parent_id: Id) -> Self
[src]
fn no_parent(self) -> Self
[src]
fn place_on_kid_area(self, b: bool) -> Self
[src]
fn graphics_for(self, id: Id) -> Self
[src]
fn floating(self, is_floating: bool) -> Self
[src]
fn crop_kids(self) -> Self
[src]
fn scroll_kids(self) -> Self
[src]
fn scroll_kids_vertically(self) -> Self
[src]
fn scroll_kids_horizontally(self) -> Self
[src]
fn and<F>(self, build: F) -> Self where
F: FnOnce(Self) -> Self,
[src]
F: FnOnce(Self) -> Self,
fn and_mut<F>(self, mutate: F) -> Self where
F: FnOnce(&mut Self),
[src]
F: FnOnce(&mut Self),
fn and_if<F>(self, cond: bool, build: F) -> Self where
F: FnOnce(Self) -> Self,
[src]
F: FnOnce(Self) -> Self,
fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where
F: FnOnce(Self, T) -> Self,
[src]
F: FnOnce(Self, T) -> Self,
fn set<'a, 'b>(self, id: Id, ui_cell: &'a mut UiCell<'b>) -> Self::Event
[src]
Auto Trait Implementations
impl<'a, S> RefUnwindSafe for Button<'a, S> where
S: RefUnwindSafe,
S: RefUnwindSafe,
impl<'a, S> Send for Button<'a, S> where
S: Send,
S: Send,
impl<'a, S> Sync for Button<'a, S> where
S: Sync,
S: Sync,
impl<'a, S> Unpin for Button<'a, S> where
S: Unpin,
S: Unpin,
impl<'a, S> UnwindSafe for Button<'a, S> where
S: UnwindSafe,
S: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<W> Positionable for W where
W: Widget,
[src]
W: Widget,
fn x_position(Self, Position) -> W
[src]
fn y_position(Self, Position) -> W
[src]
fn get_x_position(&Self, &Ui) -> Position
[src]
fn get_y_position(&Self, &Ui) -> Position
[src]
fn depth(Self, f32) -> W
[src]
fn get_depth(&Self) -> f32
[src]
fn x(self, x: Scalar) -> Self
[src]
fn y(self, y: Scalar) -> Self
[src]
fn xy(self, point: Point) -> Self
[src]
fn x_y(self, x: Scalar, y: Scalar) -> Self
[src]
fn x_position_relative(self, x: Relative) -> Self
[src]
fn y_position_relative(self, y: Relative) -> Self
[src]
fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
[src]
fn x_position_relative_to(self, other: Id, x: Relative) -> Self
[src]
fn y_position_relative_to(self, other: Id, y: Relative) -> Self
[src]
fn x_y_position_relative_to(self, other: Id, x: Relative, y: Relative) -> Self
[src]
fn x_relative(self, x: Scalar) -> Self
[src]
fn y_relative(self, y: Scalar) -> Self
[src]
fn xy_relative(self, point: Point) -> Self
[src]
fn x_y_relative(self, x: Scalar, y: Scalar) -> Self
[src]
fn x_relative_to(self, other: Id, x: Scalar) -> Self
[src]
fn y_relative_to(self, other: Id, y: Scalar) -> Self
[src]
fn xy_relative_to(self, other: Id, xy: Point) -> Self
[src]
fn x_y_relative_to(self, other: Id, x: Scalar, y: Scalar) -> Self
[src]
fn x_direction(self, direction: Direction, x: Scalar) -> Self
[src]
fn y_direction(self, direction: Direction, y: Scalar) -> Self
[src]
fn down(self, y: Scalar) -> Self
[src]
fn up(self, y: Scalar) -> Self
[src]
fn left(self, x: Scalar) -> Self
[src]
fn right(self, x: Scalar) -> Self
[src]
fn x_direction_from(self, other: Id, direction: Direction, x: Scalar) -> Self
[src]
fn y_direction_from(self, other: Id, direction: Direction, y: Scalar) -> Self
[src]
fn down_from(self, other: Id, y: Scalar) -> Self
[src]
fn up_from(self, other: Id, y: Scalar) -> Self
[src]
fn left_from(self, other: Id, x: Scalar) -> Self
[src]
fn right_from(self, other: Id, x: Scalar) -> Self
[src]
fn x_align(self, align: Align) -> Self
[src]
fn y_align(self, align: Align) -> Self
[src]
fn align_left(self) -> Self
[src]
fn align_middle_x(self) -> Self
[src]
fn align_right(self) -> Self
[src]
fn align_top(self) -> Self
[src]
fn align_middle_y(self) -> Self
[src]
fn align_bottom(self) -> Self
[src]
fn x_align_to(self, other: Id, align: Align) -> Self
[src]
fn y_align_to(self, other: Id, align: Align) -> Self
[src]
fn align_left_of(self, other: Id) -> Self
[src]
fn align_middle_x_of(self, other: Id) -> Self
[src]
fn align_right_of(self, other: Id) -> Self
[src]
fn align_top_of(self, other: Id) -> Self
[src]
fn align_middle_y_of(self, other: Id) -> Self
[src]
fn align_bottom_of(self, other: Id) -> Self
[src]
fn x_place_on(self, other: Id, place: Place) -> Self
[src]
fn y_place_on(self, other: Id, place: Place) -> Self
[src]
fn middle_of(self, other: Id) -> Self
[src]
fn top_left_of(self, other: Id) -> Self
[src]
fn top_left_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn top_left_with_margins_on(self, other: Id, top: Scalar, left: Scalar) -> Self
[src]
fn top_right_of(self, other: Id) -> Self
[src]
fn top_right_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn top_right_with_margins_on(
self,
other: Id,
top: Scalar,
right: Scalar
) -> Self
[src]
self,
other: Id,
top: Scalar,
right: Scalar
) -> Self
fn bottom_left_of(self, other: Id) -> Self
[src]
fn bottom_left_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn bottom_left_with_margins_on(
self,
other: Id,
bottom: Scalar,
left: Scalar
) -> Self
[src]
self,
other: Id,
bottom: Scalar,
left: Scalar
) -> Self
fn bottom_right_of(self, other: Id) -> Self
[src]
fn bottom_right_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn bottom_right_with_margins_on(
self,
other: Id,
bottom: Scalar,
right: Scalar
) -> Self
[src]
self,
other: Id,
bottom: Scalar,
right: Scalar
) -> Self
fn mid_top_of(self, other: Id) -> Self
[src]
fn mid_top_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn mid_bottom_of(self, other: Id) -> Self
[src]
fn mid_bottom_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn mid_left_of(self, other: Id) -> Self
[src]
fn mid_left_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn mid_right_of(self, other: Id) -> Self
[src]
fn mid_right_with_margin_on(self, other: Id, mgn: Scalar) -> Self
[src]
fn x_place(self, place: Place) -> Self
[src]
fn y_place(self, place: Place) -> Self
[src]
fn middle(self) -> Self
[src]
fn top_left(self) -> Self
[src]
fn top_left_with_margin(self, mgn: Scalar) -> Self
[src]
fn top_left_with_margins(self, top: Scalar, left: Scalar) -> Self
[src]
fn top_right(self) -> Self
[src]
fn top_right_with_margin(self, mgn: Scalar) -> Self
[src]
fn top_right_with_margins(self, top: Scalar, right: Scalar) -> Self
[src]
fn bottom_left(self) -> Self
[src]
fn bottom_left_with_margin(self, mgn: Scalar) -> Self
[src]
fn bottom_left_with_margins(self, bottom: Scalar, left: Scalar) -> Self
[src]
fn bottom_right(self) -> Self
[src]
fn bottom_right_with_margin(self, mgn: Scalar) -> Self
[src]
fn bottom_right_with_margins(self, bottom: Scalar, right: Scalar) -> Self
[src]
fn mid_top(self) -> Self
[src]
fn mid_top_with_margin(self, mgn: Scalar) -> Self
[src]
fn mid_bottom(self) -> Self
[src]
fn mid_bottom_with_margin(self, mgn: Scalar) -> Self
[src]
fn mid_left(self) -> Self
[src]
fn mid_left_with_margin(self, mgn: Scalar) -> Self
[src]
fn mid_right(self) -> Self
[src]
fn mid_right_with_margin(self, mgn: Scalar) -> Self
[src]
impl<W> Sizeable for W where
W: Widget,
[src]
W: Widget,
fn x_dimension(Self, Dimension) -> W
[src]
fn y_dimension(Self, Dimension) -> W
[src]
fn get_x_dimension(&Self, &Ui) -> Dimension
[src]
We attempt to retrieve the x
Dimension for the widget via the following:
- Check for specified value at
maybe_x_dimension
- Otherwise, use the default returned by Widget::default_x_dimension.
fn get_y_dimension(&Self, &Ui) -> Dimension
[src]
We attempt to retrieve the y
Dimension for the widget via the following:
- Check for specified value at
maybe_y_dimension
- Otherwise, use the default returned by Widget::default_y_dimension.
fn w(self, w: Scalar) -> Self
[src]
fn h(self, h: Scalar) -> Self
[src]
fn wh(self, wh: Dimensions) -> Self
[src]
fn w_h(self, width: Scalar, height: Scalar) -> Self
[src]
fn w_of(self, idx: Id) -> Self
[src]
fn padded_w_of(self, idx: Id, pad: Scalar) -> Self
[src]
fn h_of(self, idx: Id) -> Self
[src]
fn padded_h_of(self, idx: Id, pad: Scalar) -> Self
[src]
fn wh_of(self, idx: Id) -> Self
[src]
fn padded_wh_of(self, idx: Id, pad: Scalar) -> Self
[src]
fn kid_area_w_of(self, idx: Id) -> Self
[src]
fn padded_kid_area_w_of(self, idx: Id, pad: Scalar) -> Self
[src]
fn kid_area_h_of(self, idx: Id) -> Self
[src]
fn padded_kid_area_h_of(self, idx: Id, pad: Scalar) -> Self
[src]
fn kid_area_wh_of(self, idx: Id) -> Self
[src]
fn padded_kid_area_wh_of(self, idx: Id, pad: Scalar) -> Self
[src]
fn get_w(&self, ui: &Ui) -> Option<Scalar>
[src]
fn get_h(&self, ui: &Ui) -> Option<Scalar>
[src]
fn get_wh(&self, ui: &Ui) -> Option<Dimensions>
[src]
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,