[−][src]Trait conrod_core::widget::list::Direction
The direction in which the list is laid out.
Associated Types
Loading content...Required methods
fn ranges(_: Rect) -> (Range, Range)
For some given Rect, returns the parallel and perpendicular ranges respectively.
fn scrollbar(_: Id) -> Scrollbar<Self::Axis>
Begin building the scrollbar for the List.
fn common_scroll(common: &CommonBuilder) -> Option<&Scroll>
Borrow the scroll state associated with this Direction's axis.
fn position_item<W>(
item_widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget,
item_widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget,
Positions the given widget.
fn position_scroll_trigger<W>(scroll_trigger: W, list: Id) -> W where
W: Widget,
W: Widget,
Position the Rectangle used for scrolling Lists with fixed Item sizes.
fn scroll_list_kids<S>(list: List<Self, S>) -> List<Self, S> where
Self: Sized,
S: ItemSize,
Self: Sized,
S: ItemSize,
Calls the suitable scroll_kids_<axis> method on the List.
fn size_breadth<W>(widget: W, breadth: Scalar) -> W where
W: Widget,
W: Widget,
Size the widget given its breadth.
fn size_length<W>(widget: W, length: Scalar) -> W where
W: Widget,
W: Widget,
Size the widget given its length.
Implementors
impl Direction for Down[src]
type Axis = Y
fn ranges(Rect { x: x, y: y }: Rect) -> (Range, Range)[src]
fn scrollbar(id: Id) -> Scrollbar<Self::Axis>[src]
fn common_scroll(common: &CommonBuilder) -> Option<&Scroll>[src]
fn scroll_list_kids<S>(list: List<Self, S>) -> List<Self, S> where
Self: Sized,
S: ItemSize, [src]
Self: Sized,
S: ItemSize,
fn position_item<W>(
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget, [src]
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget,
fn position_scroll_trigger<W>(scroll_trigger: W, list: Id) -> W where
W: Widget, [src]
W: Widget,
fn size_breadth<W>(widget: W, breadth: Scalar) -> W where
W: Widget, [src]
W: Widget,
fn size_length<W>(widget: W, length: Scalar) -> W where
W: Widget, [src]
W: Widget,
impl Direction for Left[src]
type Axis = X
fn ranges(Rect { x: x, y: y }: Rect) -> (Range, Range)[src]
fn scrollbar(id: Id) -> Scrollbar<Self::Axis>[src]
fn common_scroll(common: &CommonBuilder) -> Option<&Scroll>[src]
fn scroll_list_kids<S>(list: List<Self, S>) -> List<Self, S> where
Self: Sized,
S: ItemSize, [src]
Self: Sized,
S: ItemSize,
fn position_item<W>(
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget, [src]
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget,
fn position_scroll_trigger<W>(scroll_trigger: W, list: Id) -> W where
W: Widget, [src]
W: Widget,
fn size_breadth<W>(widget: W, breadth: Scalar) -> W where
W: Widget, [src]
W: Widget,
fn size_length<W>(widget: W, length: Scalar) -> W where
W: Widget, [src]
W: Widget,
impl Direction for Right[src]
type Axis = X
fn ranges(Rect { x: x, y: y }: Rect) -> (Range, Range)[src]
fn scrollbar(id: Id) -> Scrollbar<Self::Axis>[src]
fn common_scroll(common: &CommonBuilder) -> Option<&Scroll>[src]
fn scroll_list_kids<S>(list: List<Self, S>) -> List<Self, S> where
Self: Sized,
S: ItemSize, [src]
Self: Sized,
S: ItemSize,
fn position_item<W>(
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget, [src]
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget,
fn position_scroll_trigger<W>(scroll_trigger: W, list: Id) -> W where
W: Widget, [src]
W: Widget,
fn size_breadth<W>(widget: W, breadth: Scalar) -> W where
W: Widget, [src]
W: Widget,
fn size_length<W>(widget: W, length: Scalar) -> W where
W: Widget, [src]
W: Widget,
impl Direction for Up[src]
type Axis = Y
fn ranges(Rect { x: x, y: y }: Rect) -> (Range, Range)[src]
fn scrollbar(id: Id) -> Scrollbar<Self::Axis>[src]
fn common_scroll(common: &CommonBuilder) -> Option<&Scroll>[src]
fn scroll_list_kids<S>(list: List<Self, S>) -> List<Self, S> where
Self: Sized,
S: ItemSize, [src]
Self: Sized,
S: ItemSize,
fn position_item<W>(
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget, [src]
widget: W,
last_id: Option<Id>,
scroll_trigger_id: Id,
first_item_margin: Scalar
) -> W where
W: Widget,
fn position_scroll_trigger<W>(scroll_trigger: W, list: Id) -> W where
W: Widget, [src]
W: Widget,
fn size_breadth<W>(widget: W, breadth: Scalar) -> W where
W: Widget, [src]
W: Widget,
fn size_length<W>(widget: W, length: Scalar) -> W where
W: Widget, [src]
W: Widget,