[−][src]Struct conrod_core::widget::scrollbar::Scrollbar
A widget that allows for scrolling via dragging the mouse.
Implementations
impl<A> Scrollbar<A>
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pub fn auto_hide(self, auto_hide: bool) -> Self
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By default, this is set to false
.
When false, the Scrollbar
will always be visible.
When true, the Scrollbar
will only be visible when:
- The target scrollable widget is actually scrollable and:
- The target scrollable widget is being scrolled.
- The scrollbar is capturing the mouse.
pub fn thickness(self, thickness: Scalar) -> Self
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Build the widget with the given thickness
.
This value sets the width of vertical scrollbars, or the height of horizontal scrollbars.
By default, this is 10.0
.
impl Scrollbar<X>
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pub fn x_axis(widget: Id) -> Self
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Begin building a new scrollbar widget that scrolls along the X axis along the range of the scrollable widget at the given Id.
impl Scrollbar<Y>
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pub fn y_axis(widget: Id) -> Self
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Begin building a new scrollbar widget that scrolls along the Y axis along the range of the scrollable widget at the given Id.
Trait Implementations
impl<A> Colorable for Scrollbar<A>
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fn color(self, color: Color) -> Self
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Build the type's self.$($assignee).+ with the given $Type.
fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
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fn rgb(self, r: f32, g: f32, b: f32) -> Self
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fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
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fn hsl(self, h: f32, s: f32, l: f32) -> Self
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impl<A> Common for Scrollbar<A>
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fn common(&self) -> &CommonBuilder
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fn common_mut(&mut self) -> &mut CommonBuilder
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impl<A> Widget for Scrollbar<A> where
A: Axis,
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A: Axis,
type State = State
State to be stored within the Ui
s widget cache. Read more
type Style = Style
Every widget is required to have its own associated Style
type. This type is intended to
contain high-level styling information for the widget that can be optionally specified by
a user of the widget. Read more
type Event = ()
The type of event yielded by the widget, returned via the Widget::set
function. Read more
fn init_state(&self, id_gen: Generator<'_>) -> Self::State
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fn style(&self) -> Self::Style
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fn default_x_dimension(&self, ui: &Ui) -> Dimension
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fn default_y_dimension(&self, ui: &Ui) -> Dimension
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fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
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fn default_x_position(&self, ui: &Ui) -> Position
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fn default_y_position(&self, ui: &Ui) -> Position
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fn drag_area(
&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
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&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
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fn is_over(&self) -> IsOverFn
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fn parent(self, parent_id: Id) -> Self
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fn no_parent(self) -> Self
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fn place_on_kid_area(self, b: bool) -> Self
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fn graphics_for(self, id: Id) -> Self
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fn floating(self, is_floating: bool) -> Self
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fn crop_kids(self) -> Self
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fn scroll_kids(self) -> Self
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fn scroll_kids_vertically(self) -> Self
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fn scroll_kids_horizontally(self) -> Self
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fn and<F>(self, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
fn and_mut<F>(self, mutate: F) -> Self where
F: FnOnce(&mut Self),
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F: FnOnce(&mut Self),
fn and_if<F>(self, cond: bool, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where
F: FnOnce(Self, T) -> Self,
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F: FnOnce(Self, T) -> Self,
fn set<'a, 'b>(self, id: Id, ui_cell: &'a mut UiCell<'b>) -> Self::Event
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Auto Trait Implementations
impl<A> RefUnwindSafe for Scrollbar<A> where
A: RefUnwindSafe,
A: RefUnwindSafe,
impl<A> Send for Scrollbar<A> where
A: Send,
A: Send,
impl<A> Sync for Scrollbar<A> where
A: Sync,
A: Sync,
impl<A> Unpin for Scrollbar<A> where
A: Unpin,
A: Unpin,
impl<A> UnwindSafe for Scrollbar<A> where
A: UnwindSafe,
A: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<W> Positionable for W where
W: Widget,
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W: Widget,
fn x_position(Self, Position) -> W
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fn y_position(Self, Position) -> W
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fn get_x_position(&Self, &Ui) -> Position
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fn get_y_position(&Self, &Ui) -> Position
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fn depth(Self, f32) -> W
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fn get_depth(&Self) -> f32
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fn x(self, x: Scalar) -> Self
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fn y(self, y: Scalar) -> Self
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fn xy(self, point: Point) -> Self
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fn x_y(self, x: Scalar, y: Scalar) -> Self
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fn x_position_relative(self, x: Relative) -> Self
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fn y_position_relative(self, y: Relative) -> Self
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fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
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fn x_position_relative_to(self, other: Id, x: Relative) -> Self
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fn y_position_relative_to(self, other: Id, y: Relative) -> Self
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fn x_y_position_relative_to(self, other: Id, x: Relative, y: Relative) -> Self
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fn x_relative(self, x: Scalar) -> Self
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fn y_relative(self, y: Scalar) -> Self
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fn xy_relative(self, point: Point) -> Self
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fn x_y_relative(self, x: Scalar, y: Scalar) -> Self
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fn x_relative_to(self, other: Id, x: Scalar) -> Self
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fn y_relative_to(self, other: Id, y: Scalar) -> Self
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fn xy_relative_to(self, other: Id, xy: Point) -> Self
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fn x_y_relative_to(self, other: Id, x: Scalar, y: Scalar) -> Self
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fn x_direction(self, direction: Direction, x: Scalar) -> Self
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fn y_direction(self, direction: Direction, y: Scalar) -> Self
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fn down(self, y: Scalar) -> Self
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fn up(self, y: Scalar) -> Self
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fn left(self, x: Scalar) -> Self
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fn right(self, x: Scalar) -> Self
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fn x_direction_from(self, other: Id, direction: Direction, x: Scalar) -> Self
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fn y_direction_from(self, other: Id, direction: Direction, y: Scalar) -> Self
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fn down_from(self, other: Id, y: Scalar) -> Self
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fn up_from(self, other: Id, y: Scalar) -> Self
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fn left_from(self, other: Id, x: Scalar) -> Self
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fn right_from(self, other: Id, x: Scalar) -> Self
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fn x_align(self, align: Align) -> Self
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fn y_align(self, align: Align) -> Self
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fn align_left(self) -> Self
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fn align_middle_x(self) -> Self
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fn align_right(self) -> Self
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fn align_top(self) -> Self
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fn align_middle_y(self) -> Self
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fn align_bottom(self) -> Self
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fn x_align_to(self, other: Id, align: Align) -> Self
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fn y_align_to(self, other: Id, align: Align) -> Self
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fn align_left_of(self, other: Id) -> Self
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fn align_middle_x_of(self, other: Id) -> Self
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fn align_right_of(self, other: Id) -> Self
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fn align_top_of(self, other: Id) -> Self
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fn align_middle_y_of(self, other: Id) -> Self
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fn align_bottom_of(self, other: Id) -> Self
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fn x_place_on(self, other: Id, place: Place) -> Self
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fn y_place_on(self, other: Id, place: Place) -> Self
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fn middle_of(self, other: Id) -> Self
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fn top_left_of(self, other: Id) -> Self
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fn top_left_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn top_left_with_margins_on(self, other: Id, top: Scalar, left: Scalar) -> Self
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fn top_right_of(self, other: Id) -> Self
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fn top_right_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn top_right_with_margins_on(
self,
other: Id,
top: Scalar,
right: Scalar
) -> Self
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self,
other: Id,
top: Scalar,
right: Scalar
) -> Self
fn bottom_left_of(self, other: Id) -> Self
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fn bottom_left_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn bottom_left_with_margins_on(
self,
other: Id,
bottom: Scalar,
left: Scalar
) -> Self
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self,
other: Id,
bottom: Scalar,
left: Scalar
) -> Self
fn bottom_right_of(self, other: Id) -> Self
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fn bottom_right_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn bottom_right_with_margins_on(
self,
other: Id,
bottom: Scalar,
right: Scalar
) -> Self
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self,
other: Id,
bottom: Scalar,
right: Scalar
) -> Self
fn mid_top_of(self, other: Id) -> Self
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fn mid_top_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn mid_bottom_of(self, other: Id) -> Self
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fn mid_bottom_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn mid_left_of(self, other: Id) -> Self
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fn mid_left_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn mid_right_of(self, other: Id) -> Self
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fn mid_right_with_margin_on(self, other: Id, mgn: Scalar) -> Self
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fn x_place(self, place: Place) -> Self
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fn y_place(self, place: Place) -> Self
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fn middle(self) -> Self
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fn top_left(self) -> Self
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fn top_left_with_margin(self, mgn: Scalar) -> Self
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fn top_left_with_margins(self, top: Scalar, left: Scalar) -> Self
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fn top_right(self) -> Self
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fn top_right_with_margin(self, mgn: Scalar) -> Self
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fn top_right_with_margins(self, top: Scalar, right: Scalar) -> Self
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fn bottom_left(self) -> Self
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fn bottom_left_with_margin(self, mgn: Scalar) -> Self
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fn bottom_left_with_margins(self, bottom: Scalar, left: Scalar) -> Self
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fn bottom_right(self) -> Self
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fn bottom_right_with_margin(self, mgn: Scalar) -> Self
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fn bottom_right_with_margins(self, bottom: Scalar, right: Scalar) -> Self
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fn mid_top(self) -> Self
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fn mid_top_with_margin(self, mgn: Scalar) -> Self
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fn mid_bottom(self) -> Self
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fn mid_bottom_with_margin(self, mgn: Scalar) -> Self
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fn mid_left(self) -> Self
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fn mid_left_with_margin(self, mgn: Scalar) -> Self
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fn mid_right(self) -> Self
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fn mid_right_with_margin(self, mgn: Scalar) -> Self
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impl<W> Sizeable for W where
W: Widget,
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W: Widget,
fn x_dimension(Self, Dimension) -> W
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fn y_dimension(Self, Dimension) -> W
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fn get_x_dimension(&Self, &Ui) -> Dimension
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We attempt to retrieve the x
Dimension for the widget via the following:
- Check for specified value at
maybe_x_dimension
- Otherwise, use the default returned by Widget::default_x_dimension.
fn get_y_dimension(&Self, &Ui) -> Dimension
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We attempt to retrieve the y
Dimension for the widget via the following:
- Check for specified value at
maybe_y_dimension
- Otherwise, use the default returned by Widget::default_y_dimension.
fn w(self, w: Scalar) -> Self
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fn h(self, h: Scalar) -> Self
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fn wh(self, wh: Dimensions) -> Self
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fn w_h(self, width: Scalar, height: Scalar) -> Self
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fn w_of(self, idx: Id) -> Self
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fn padded_w_of(self, idx: Id, pad: Scalar) -> Self
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fn h_of(self, idx: Id) -> Self
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fn padded_h_of(self, idx: Id, pad: Scalar) -> Self
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fn wh_of(self, idx: Id) -> Self
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fn padded_wh_of(self, idx: Id, pad: Scalar) -> Self
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fn kid_area_w_of(self, idx: Id) -> Self
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fn padded_kid_area_w_of(self, idx: Id, pad: Scalar) -> Self
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fn kid_area_h_of(self, idx: Id) -> Self
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fn padded_kid_area_h_of(self, idx: Id, pad: Scalar) -> Self
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fn kid_area_wh_of(self, idx: Id) -> Self
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fn padded_kid_area_wh_of(self, idx: Id, pad: Scalar) -> Self
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fn get_w(&self, ui: &Ui) -> Option<Scalar>
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fn get_h(&self, ui: &Ui) -> Option<Scalar>
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fn get_wh(&self, ui: &Ui) -> Option<Dimensions>
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,