[−][src]Struct glutin::dpi::PhysicalPosition
A position represented in physical pixels.
Fields
x: P
y: P
Implementations
impl<P> PhysicalPosition<P>
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pub const fn new(x: P, y: P) -> PhysicalPosition<P>
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impl<P> PhysicalPosition<P> where
P: Pixel,
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P: Pixel,
pub fn from_logical<T, X>(logical: T, scale_factor: f64) -> PhysicalPosition<P> where
T: Into<LogicalPosition<X>>,
X: Pixel,
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T: Into<LogicalPosition<X>>,
X: Pixel,
pub fn to_logical<X>(&self, scale_factor: f64) -> LogicalPosition<X> where
X: Pixel,
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X: Pixel,
pub fn cast<X>(&self) -> PhysicalPosition<X> where
X: Pixel,
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X: Pixel,
Trait Implementations
impl<P> Clone for PhysicalPosition<P> where
P: Clone,
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P: Clone,
fn clone(&self) -> PhysicalPosition<P>
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fn clone_from(&mut self, source: &Self)
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impl<P> Copy for PhysicalPosition<P> where
P: Copy,
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P: Copy,
impl<P> Debug for PhysicalPosition<P> where
P: Debug,
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P: Debug,
impl<P, X> From<[X; 2]> for PhysicalPosition<P> where
P: Pixel,
X: Pixel,
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P: Pixel,
X: Pixel,
fn from([X; 2]) -> PhysicalPosition<P>
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impl<P, X> From<(X, X)> for PhysicalPosition<P> where
P: Pixel,
X: Pixel,
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P: Pixel,
X: Pixel,
fn from((X, X)) -> PhysicalPosition<P>
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impl<P> From<PhysicalPosition<P>> for Position where
P: Pixel,
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P: Pixel,
fn from(position: PhysicalPosition<P>) -> Position
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impl<P, X> Into<[X; 2]> for PhysicalPosition<P> where
P: Pixel,
X: Pixel,
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P: Pixel,
X: Pixel,
impl<P, X> Into<(X, X)> for PhysicalPosition<P> where
P: Pixel,
X: Pixel,
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P: Pixel,
X: Pixel,
impl<P> PartialEq<PhysicalPosition<P>> for PhysicalPosition<P> where
P: PartialEq<P>,
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P: PartialEq<P>,
fn eq(&self, other: &PhysicalPosition<P>) -> bool
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fn ne(&self, other: &PhysicalPosition<P>) -> bool
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impl<P> StructuralPartialEq for PhysicalPosition<P>
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Auto Trait Implementations
impl<P> RefUnwindSafe for PhysicalPosition<P> where
P: RefUnwindSafe,
P: RefUnwindSafe,
impl<P> Send for PhysicalPosition<P> where
P: Send,
P: Send,
impl<P> Sync for PhysicalPosition<P> where
P: Sync,
P: Sync,
impl<P> Unpin for PhysicalPosition<P> where
P: Unpin,
P: Unpin,
impl<P> UnwindSafe for PhysicalPosition<P> where
P: UnwindSafe,
P: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,