[−][src]Type Definition glutin::WindowedContext
type WindowedContext<T> = ContextWrapper<T, Window>;
Represents an OpenGL Context
and the Window
with which it is
associated.
Please see ContextWrapper<T, Window>
.
Example
let mut el = glutin::event_loop::EventLoop::new(); let wb = glutin::window::WindowBuilder::new(); let windowed_context = glutin::ContextBuilder::new() .build_windowed(wb, &el) .unwrap(); let windowed_context = unsafe { windowed_context.make_current().unwrap() };